Discover NYC's 'Lost Arcade' on your go-to video library

about X hours ago from
Discover NYC's 'Lost Arcade' on your go-to video library

The polish of modern gaming has nearly killed off the arcade era, but at what cost? The Lost Aracade, a documentary about Chinatown Fair, New York City's last true arcade, captures the camaraderie, grit and sex that was all part of that culture. "There was a melting pot of a community that congregated there," says director Kurt Vincent, "where all walks of life came together and shared one common interest: video games."

Mobile is helping The Pokémon Company make tons of money

about X hours ago from
Mobile is helping The Pokémon Company make tons of money

It's not every year that a mobile game becomes a genuine global phenomenon -- but as I'm sure you all noticed, that's exactly what Pokémon Go was. For a good few months, Nintendo and Niantic transformed most of the world into wandering cellphone zombies, and now, The Pokémon Company is reaping the benefits. In the previous fiscal year, the house of Pikachu found itself in a bit of a slump, turning over a middling profit of just $5.6 million dollars. Now, a report spotted by analyst Serkan Toto reveals that this financial year The Pokémon Company's profits exceeded $143.3 million -- more than 26 times what it made the previous year.

Save cities from massive ogres in 'Extinction'

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Save cities from massive ogres in 'Extinction'

If you've played Tron: Evolution, BioShock 2: Minerva's Den or Destiny — among quite a few others — you've played a game worked on by Iron Galaxy Studios. The Chicago- and Florida-based development studio formed in 2008 primarily to help other studios port their games to new platforms, debuting their first original game, Wreckateer, in 2012. This was soon followed by two more originals, the two-button fighting game Divekick and the minimalist sports title Videoball. Now, though, the seasoned development team is ready to start teasing a brand-new action game, Extinction, with a brand new trailer and some new details.

VR arcades need to be social to succeed

about X hours ago from
VR arcades need to be social to succeed

Viveland, HTC's VR arcade, opened in Taipei eight months ago, with the Taiwanese company calling it the "world's first premium VR arcade." It has three jobs: make money, sell people on VR and serve as a testbed for future arcades that HTC plans to build around the globe. Since Engadget was in Taipei for Computex, it made sense to take the short cab ride across town to sample its charms. Now that I've seen Viveland and experienced what it has to offer, it's clear what these facilities need in order to succeed. High-end PCs and VR headsets are important, sure, but it's the social experience that will determine Viveland's success.

The 'Wipeout' sequel you've wanted isn't coming from Sony

about X hours ago from
The 'Wipeout' sequel you've wanted isn't coming from Sony

It's not a great time to be a Wipeout fan. Unless you're eager to re-play Wipeout HD through the Omega Collection, you don't exactly have many choices when it comes to hyper-stylized sci-fi racing. Take heart, however -- R8 Studios has released the finished version of Formula Fusion, a spiritual sequel to Wipeout in everything but its name. It even has a strong pedigree from the classic franchise. Former Wipeout 3 developer Andrew Walker is in charge of the project, and the company even tapped The Designers Republic (known for the iconic look of the first few Wipeout games) for both visuals and backstory.

Take-Two nabs the rights to 'Kerbal Space Program'

about X hours ago from
Take-Two nabs the rights to 'Kerbal Space Program'

The news about ex-Squad members leaving for Valve was ultimately overblown, but there's still plenty of drama in the indie developer's life: Take-Two Interactive has bought the rights to Kerbal Space Program. The move will turn the spaceship building hit into a "long-term franchise." In other words, you can expect to see spinoffs set in the Kerbals' universe. Take-Two tells Engadget that it's currently "focused on the existing game," though, so don't expect it to rush out a game right away.

Fight on the moon in new ‘Overwatch’ Lunar Base map

about X hours ago from
Fight on the moon in new ‘Overwatch’ Lunar Base map

Last week, Overwatch celebrated its one-year anniversary by dropping scores of new event-themed character skins and extras to the game. But it also added three new maps for the game's small-team and 1v1 Arena modes. It seems the title's team wasn't done expanding its playable zones: After releasing some mysterious lore about the Overwatch universe's Horizon Lunar Base days ago, the game has launched it as a full map on the PC's test realm.

The first UK eSports degree is event management in disguise

about X hours ago from
The first UK eSports degree is event management in disguise

eSports are bigger than they've ever been, but we can't exactly allow teenagers to pursue a job in their chosen industry without demanding a formal qualification of them now, can we? Cease your fretting, because come September 2018, Staffordshire University will take charge of quality control by running the UK's first eSports degree programme. If you're thinking it's all combo practice, mainlining Red Bull and week-long LAN parties, sorry to burst your bubble. The three-year BA (Hons) course is more geared towards setting students up for the business and event management side of eSports.