'Vampyr' is more about who you kill than how you do it

about X hours ago from
'Vampyr' is more about who you kill than how you do it

Developer Dontnod has taken a sharp turn from its previous games Life is Strange and Remember Me with Vampyr, but there's more to think about than just another angle on gender politics. We stopped by the booth and got a guided tour throughout a few sections of the game that showed us more about how combat works and what kind of choices your character will have to make. Going beyond mere moody lurking in the shadows, we watched the player's character Dr. Jonathan Reed struggle between his role as a doctor in Spanish Flu-stricken 1918 London and the reality of being a recently turned vampire who kills humans to survive.

I used E3 to take a very public crash course in 'Arms'

about X hours ago from
I used E3 to take a very public crash course in 'Arms'

In hindsight, this was a bad idea. I'm rubbish at almost every kind of competitive, multiplayer game, and motion controls are a waggling "am I doing this right?" nightmare. Still, at E3, I couldn't resist the chance to try Arms, the spring-loaded boxing game for the Nintendo Switch. So I recruited my handsome colleague (and Arms player extraordinaire) Sean Buckley to give me a crash course on the Engadget E3 stage. The results were, well, mixed. The game is loads of fun, and I love its cast of colorful characters, but I have to accept a harsh truth: I am absolutely dreadful.

‘Steven Universe: Save the Light’ has all of the show’s charm

about X hours ago from
‘Steven Universe: Save the Light’ has all of the show’s charm

Cartoon Network's Steven Universe practically begs for the role-playing-game treatment, with its deep lore, unique characters and gorgeous hand-drawn art style. The show got its first video-game treatment a few years ago with the mobile game Steven Universe: Attack the Light. Now that game's sequel, Save the Light, is finally giving the show's fans the full-fledged RPG they've been waiting for. And after playing it for a bit at E3, I think they have plenty of reasons to be excited.

Engadget at E3: Why Konami has high hopes for 'PES 2018'

about X hours ago from
Engadget at E3: Why Konami has high hopes for 'PES 2018'

Pro Evolution Soccer 2018 promises to be the franchise's best title in years, thanks to a combination of smoother gameplay and improved life-like graphics. Then there's the fact you'll be able to play My Club matches as Usain Bolt, the eight-time Olympic gold medalist. Sure, it's a pure marketing move, but that doesn't mean it won't be fun to have him play for your team. We had the game's global brand product and manager, Adam Bhatti, join us on our E3 stage to talk more about these features, as well as whether or not Pro Evolution Soccer 2018 will be getting a Nintendo Switch version. Spoiler alert: The answer isn't a yes-or-no question.

‘Starlink’ blends gaming and toys in a genuinely intriguing way

about X hours ago from
‘Starlink’ blends gaming and toys in a genuinely intriguing way

Following the likes of Amiibo, Skylanders and the rest, Ubisoft's latest take on the physical toy/videogame hybrid, Starlink: Battle for Atlas, already feels like an exciting proposition -- even if we didn't quite get to play the title itself. We saw a hands-off presentation of the spaceship-based gameplay (customizable load-outs, pilot-based superpowers, and weird alien threats), as well as how easily the add-on guns and mods digitally appear in-game. We then also got to handle the physical toys themselves -- Ubisoft has done a good job.

Logitech's wireless mouse charging tech feels like a miracle

about X hours ago from
Logitech's wireless mouse charging tech feels like a miracle

Logitech's main mission at E3 this year: proving to gamers that wireless mice are just as capable, and sometimes more so, than their corded counterparts. The company revealed two innovations at the show: Lightspeed, its low-latency wireless transmission technology, and PowerPlay, a way to charge mice while using them on a custom mat. Both solve the main complaints some gamers have around wireless mice: that they're laggy and could lose charge at any moment.