Ubisoft's Rabbids are almost the antithesis of Nintendo's mascots. Sure, both sets of characters are family friendly and mostly mute, but Rabbids are uglier and lean on slightly more crass, juvenile humor. When I first heard Nintendo and Ubisoft were mixing the two together, I expected the worst -- and yet somehow, the mountain-sized toilet that scrolled past the background in my E3 demo of the game didn't feel out of place. In fact, the enormous commode is emblematic of my time with Mario + Rabbids: Kingdom Battle. Everything about the game feels a little out of place in Mushroom Kingdom, but it somehow works anyway.
With the likes of Forza and Gran Turismo getting their share of stage time at the big E3 events, it can be easy to overlook some of the other options. Bandai Namco and Slightly Mad Studios' Project Cars is one of those and the second installment of the franchise is set to arrive September 22nd. The duo is showing off the hyper realistic racing sim here at E3 and it didn't take long to get wrapped up in the tracks of Project Cars 2.
When Sony unveiled a remake Shadow of the Colossus for the PS4, it raised one big question: is it just a glorified remaster, or a true revamp? Thankfully, it's more than just a quick-and-dirty upgrade. Sony's Shuhei Yoshida tells Famitsu that every asset has been remade -- about the only thing left is the core gameplay. There will be an option for a modernized control scheme, but that's about as far as the functional changes go.
The best demonstration of the Xbox One X's 4K capabilities comes from an unlikely, blocky source: Minecraft. Behind closed doors at E3 2017, Microsoft showed off a handful of games it upgraded to 4K just for the Xbox One X, including Gears of War 4, but Mojang's cube-based crafting game clearly gets the most drastic upgrade. When the Super Duper Graphics Pack lands in the fall (for free), those blobs of grass will transform into blades. See for yourself:
Humble Bundle's monthly subscription is fine if you enjoy getting a surprise mix of big-name and indie games. But what if you'd like access to a more reliable catalog, too? You're set as of this week. The $12 per month service now includes access to the Humble Trove, an always-accessible collection of copy protection-free games. The library includes the full selection of Humble Originals as well as a range of recognizable indies like Trine and Kimmy.
The Darwin Project came out of nowhere and snapped up the spotlight at Microsoft's E3 press conference. It's the first game from the 12-person development house Scavengers Studio, and it combines the best aspects of games like Don't Starve and PlayerUnknown's Battlegrounds in a Hunger Games-style battle arena. Imagine Katniss Everdeen running around Pochinki Hill, chopping down trees like Wilson the Gentleman Scientist.
Ni No Kuni 2: Revenant Kingdom is beautiful. If it's not the detailed environment, it's the expressive cartoon characters interacting with each other like some kind of CGI anime masterpiece. That's due to animation director Yoshiyuki Momose's input -- he previously worked at Studio Ghibli for many years, and it still shows in the sequel coming to PS4. During the two-part demo I played at Bandai Namco's E3 booth, cloaks fluttered in the breeze, the protagonist winced when struck with fire, and your tiny battle companions -- prime plushies of the future -- scuttled around the battlefield like even cuter Pikmin. The gameplay taster centered on two major boss battles, but I found myself waiting, hoping, for another sumptuous cut scene to help fill in the mysterious backstory -- and distract me from the fighting.
I've never been into Gran Turismo (or racing games in general), but when my colleague Timothy J. Seppala asked if I wanted to play the franchise's next title, GT Sport, I didn't think twice about saying yes. Especially after seeing how gorgeous the latest trailer looks. And I'm glad I checked it out, even if I did end up in second to last place in the two races I played. The graphics in Gran Turismo Sport are as gorgeous as they look on screenshots; it's seriously hard to differentiate cars in the game from real ones. Put simply, it's a perfect way to showcase gameplay at 4K 60fps (don't forget about HDR, either), and even more fun if you're experiencing it the way I did: in a vibrating "sled" with a racing seat, steering wheels and pedals.