London’s V&A museum to put the spotlight on tech and gaming

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London’s V&A museum to put the spotlight on tech and gaming

While the Victoria and Albert Museum (V&A) is home to some of the world's oldest artworks, the institution also takes time to recognise the impact modern technology has on our culture. It's already appointed its first-ever Game Designer in Residence and hosted the world's first 3D-printed weapon, The Liberator, but as part of its 2018 programme, the museum will open two new tech-oriented exhibitions.

Chris Redfield is back in free 'Resident Evil 7' DLC this December

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Chris Redfield is back in free 'Resident Evil 7' DLC this December

We were delighted (and scared silly) playing Resident Evil 7, which turned the franchise around and brought it back to its sinister, horrific roots. The game's first two Banned Footage DLC packs came out mere weeks after the main game launched back in January, but the third additional content pack, i, is finally coming out on December 12th. But if you've held off buying the game, Capcom is releasing a gold edition of the title on the same day that loops in all the DLC for an undisclosed price.

GameChanger brings virtual worlds to the kids who need it most

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GameChanger brings virtual worlds to the kids who need it most

I was standing in a makeshift room at NewYork-Presbyterian Morgan Stanley Children's Hospital with a couple dozen people. Some of them were young children battling cancer, others were family and friends there to spend time with them. There was a handful of hospital staff. Spread out across the room were a young woman unknowingly about to get a scholarship, a social worker who had paid for a child's cable bill so that he could have some comfort in his last few weeks of life and team members of a charity who had brought everyone there so that sick children could have a little bit of fun for a few hours. It was an event that was both solemn and uplifting, and it was all centered around video games.

'Destiny 2' gives Bungie's online shooter the narrative it deserves

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'Destiny 2' gives Bungie's online shooter the narrative it deserves

Bungie's shared-world shooter is known for a lot of things. It has a dedicated community and excellent gunplay mechanics -- but Destiny has never been known as a game with a great story. In fact, the original title's story is notoriously vague, to the point that a single quote from the core game is both emblematic of the entire narrative and an in-joke: Destiny doesn't "have time to explain" what it doesn't have time to explain. The original game's storytelling was bad enough that I almost dismissed its sequel without playing it -- but Luke Smith promised me that Destiny 2 was being written for players just like me. I gave the game a shot at a recent review event and you know what? He's right. Bungie has finally figured out how to tell a story.