I was standing in a makeshift room at NewYork-Presbyterian Morgan Stanley Children's Hospital with a couple dozen people. Some of them were young children battling cancer, others were family and friends there to spend time with them. There was a handful of hospital staff. Spread out across the room were a young woman unknowingly about to get a scholarship, a social worker who had paid for a child's cable bill so that he could have some comfort in his last few weeks of life and team members of a charity who had brought everyone there so that sick children could have a little bit of fun for a few hours. It was an event that was both solemn and uplifting, and it was all centered around video games.
Bungie's shared-world shooter is known for a lot of things. It has a dedicated community and excellent gunplay mechanics -- but Destiny has never been known as a game with a great story. In fact, the original title's story is notoriously vague, to the point that a single quote from the core game is both emblematic of the entire narrative and an in-joke: Destiny doesn't "have time to explain" what it doesn't have time to explain. The original game's storytelling was bad enough that I almost dismissed its sequel without playing it -- but Luke Smith promised me that Destiny 2 was being written for players just like me. I gave the game a shot at a recent review event and you know what? He's right. Bungie has finally figured out how to tell a story.
Less than two weeks since it was announced, Square Enix is offering the first look at gameplay from the Secret of Mana remake. The clip is from the demo unveiled as part of the developer's Pax West showcase, which was captured in a Twitch livestream. It boasts almost ten minutes of in-game footage from the highly anticipated remaster of the classic RPG.
In case you've been living under a rock, eSports is massive. So big in fact, that even traditional sports leagues (like the NFL) are getting in on the act. Aside from TV networks, soccer clubs, and F1 racing, of course. And, judging by the latest scoop, competitive gaming may soon boast its own draft day. Yes, eSports teams are trying to outbid each other for the industry's rising stars. One of these hotshots, North American Overwatch player Jay "sinatraa" Won just signed a $150,000-per-year contract, reports ESPN. As a result, sinatraa will be earning $100,000 more than the league minimum, with revenue-sharing options available. He also happens to be 17-years young.
Gamers are a broad and diverse community, and treating them all as the single customer with a single set of needs isn't very smart. It's why ASUS is trying to break the one-size-fits all mould with its ROG Strix edition laptops that it initially showed off earlier this year. The two devices, the Scar and Hero editions, are designed to cater specifically to both FPS and MOBA players, respectively.
Stress Level Zero's Duck Season caught our eye for a number of reasons. It's not just a VR callback to the NES hit Duck Hunt, it's a broader celebration of '80s culture... with a horror twist, to boot. And now, you'll get to see whether or not it's as fun as it is weird. The studio has announced that Duck Season will be available on both Steam and the Oculus Store on September 14th. Yes, despite the early Vive-focused experience we saw in June, it'll be available for the Oculus Rift as well.