All good things must come to an end, and today we say goodbye to GDC 2018. As usual, the Game Developers Conference didn't disappoint. During our time here in San Francisco, we found a slew of indie titles that were incredibly fun to play and gorgeous to look at, including Black Future 88, Children of Morta and Guacamelee! 2. Oh and how can we forget Scissors the that than, the weird first-person action game that makes you use physical giant scissors as the controller. We also got to check out Oculus Go, the $200 standalone headset that's expected to launch in May -- it's sleek, lightweight and comfortable.
According to Deadline, Street Fighter fans should keep an eye out for a new TV series currently in development from Entertainment One. The producers of the new show were previously involved with the web series Street Fighter: Assassin's Fist, and now we'll find out what they can do for TV. Capcom's Street Fighter executive producer Yoshinori Ono said: "After a long search, guided by the team behind Assassin's Fist, we are delighted to be partnering with a company with the outstanding TV experience of Mark Gordon and eOne. They have the credentials to help us launch a faithful adaptation of Street Fighter as a major TV series."
Gamers may know Games Workshop's popular tabletop game Warhammer: Age of Sigmar (the fantasy counterpart to Warhammer 40,000) is getting its own card game for PC later this year -- and it'll benefit from augmented reality. Warhammer: Age of Sigmar Champions, as it's called, includes physical cards, a digital game and an augmented reality engine to animate the former.
Where Cards Fall looks like a dream. Literally, I've had dreams that feel like this game -- the world is segmented into blocky platforms covered in grass, asphalt and clouds, as if a rudimentary algorithm was asked to create cities and forests, and it spat out gorgeous geometric interpretations of the real world. The game's art style highlights this dreamlike quality, covering all those cubes and slopes in soft, hand-drawn colors and dramatic shadows while ambient music hums in the background.
The first time I played Settlers of Catan was probably 2006. I didn't really know much about board games, aside from old classics like Monopoly, so when a friend brought it out at a party I was intrigued. To my surprise, I liked it. And, it turns out, many others did as well -- as of 2015, more than 22 million copies of the game (created in 1995) have sold worldwide. I too bought a copy for myself, and when the app version came out, I played it non-stop. It got to a point where, frankly, I played it so much that I got sick of it, and ended up deleting the app and giving the game away.
Last June, venerated gaming company Atari announced that it was making a comeback. Specifically, that it would be jumping back into the console market with a retro-style entertainment system it dubbed at the time, the Ataribox. Eleven months later, we can finally see the results of the company's IndieGoGo crowdfunding campaign: say hello to the 2600-inspired Atari VCS.
Denise Chaudhari had never touched a gamepad before stepping onto Microsoft's campus as a contractor. The first woman to join the Xbox team, Chaudhari had studied ergonomics and industrial design at the prestigious Rhode Island School of Design but didn't have any experience with joysticks. That's part of why Xbox's Jim Stewart was so excited to bring her on board: Her ideas wouldn't be based on preconceived notions of what a gamepad had to be.