Terraria made quite a splash when it launched in 2011, that its creators ended up releasing it on Xbox 360, Xbox One, PS3, PS4, PS Vita, Wii U and even on mobile platforms. The 2D sandbox action-adventure title was so warmly received that indie developer Re-Logic announced that it's working on a sequel three years ago. Sadly, you'll have to make do with the original game, because Re-Logic has decided to cancel Terraria: Otherworld's development.
Ask a Sea of Thieves player for complaints and they'll likely have one common theme: there's not enough to do. You can only dig up so many treasures on the same islands. And Rare knows it. The developer has detailed content plans for the first several months after launch, including a shift in priorities. While Rare had talked about adding pets and ship captaincy early on, those features are "on the back burner" as the company focuses on adding more raw gameplay, including maps, enemies and events.
Ever since veteran developers successfully crowdfunded their spiritual successor to Ultima Underworld, there's been a looming question: how would the prototypical 3D action RPG translate to the 21st century? You now have an idea. OtherSide and 505 Games have released a teaser trailer for Underworld Ascendant that illustrates how the reborn dungeon crawler will work. More than anything, it's clear that this isn't just a hack-and-slash. You'll be rewarded for ingenuity and stealth, such as building bridges from magic-laced barrels, or using a water arrow to shoot out a light Thief-style. There's even some wall running for Mirror's Edge fans.
You'd think that CD Projekt Red would have locked in Gwent's mechanics with an expected launch just months away, but not so -- if anything, it's ready to toss out what many are already taking for granted. The developer has unveiled a revamp (nicknamed Gwent Homecoming) that could shake up fundamental aspects of the game. The initiative will push for both a "complete overhaul of the visual experience" (including a tone more consistent with The Witcher) and, more importantly, key changes to gameplay.
Along with the rereleases of Shenmue I & II, Sega also showed off its own attempt at retro console loaded with classic games. While knockoff Genesis systems have been easy to find, the success of Nintendo's miniaturized NES and SNES may have pushed Sega to get serious about nostalgia. MegaDrive Mini is apparently just a tentative name, but it's also timed to arrive for the system's 30th anniversary. So far Sega's social media and PR for Europe and Japan are quiet on the subject, but if we find out any more details we'll let you know.
Die-hard Shenmue fans don't just have the crowdfunded Shenmue III to look forward to anymore. Tonight at the Sega Fest event, Sega announced the first two games in the series will be re-released later this year for Xbox One, PS4, and PC. You can check out the reveal trailer with some pre-release footage after the break.
Die-hard Shenmue fans don't just have the crowdfunded Shenmue III to look forward to anymore. Tonight at the Sega Fest event, Sega announced the first two games in the series will be re-released later this year for Xbox One, PS4, and PC. Fans can expect both physical and digital releases, while the games promise a "definitive version of these all-time classics." Relive Ryo Hazuki's quest for revenge with the classic or updated controls, options for either Japanese or English voiceovers and an updated UI. You can check out the reveal trailer with some pre-release footage after the break.
Star Wars Battlefront II's pay-to-win loot crate fiasco more or less ended when Electronic Arts made it so the game's Star Card power ups could only be earned through gameplay. A month later, the company is cautiously reintroducing the buy-with-real-money Crystal currency, but you can only use it to snag cosmetic upgrades. Oh, and there's a new stormtroopers-versus-ewoks mode that will be available on April 18th for a limited time.