Gears Tactics is getting a major update, including Jack the robot as a playable character

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The fight is about to get a lot feistier. Gears Tactics is coming to consoles on November 10, that much we already knew. That's when Splash Damages' surprisingly good Gears strategy game gets its first major content update.

There are a few different talking points regarding the November 10 update, but the eye-catcher is the introduction of Jack the robot as a playable character. Jack isn't some repurposed unit jammed into another class either. He's his own class and he's equipped with more than 20 new skills. Jack's most notable ability is hijacking and controlling Locust units.

Jack has been a Gears mainstay but this is only the second time he'll be playable. In Gears 5, Jack was a third co-op option that offered a lighter and lower-stakes alternative to the usual COG characters. Gears Tactics looks as though it uses Jack's model from Gears 5, but Tactics took place more than a decade before the original Gears of War. Jack was iterated upon several times over the course of the series. If you want to get knee-deep in the lore, you can try to figure out which one is Tactics Jack.

Origins is the start of 'something new' for No Man's Sky

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Origins is the start of 'something new' for No Man's Sky

Hello Games has announced Origins, its next content update for No Man's Sky.

Before everyone looks at the teaser art below and extrapolates endless possibilities (in true No Man's Sky tradition), the team has preemptively called this update "another small step in a longer journey." We don't know what it's about, but we know roughly when it's coming: "next week." Do you want a cape?

"We called it Origins because it is the beginning of something new, as No Man's Sky continues to grow and evolve," Hello Games' Sean Murray said today in a state-of-the-game blog post.

Sega is planning a big stream to reveal Phantasy Star Online 2: New Genesis details

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Sega's giving us more news next week about Phantasy Star Online 2's glow-up. What better place than Tokyo Game Show?

Next Friday, there's a big Phantasy Star Online 2: New Genesis stream where Sega will show the first gameplay of this remade PSO2. It kicks off on September 25 at 5am Pacific.

If you missed the announcement back in July, New Genesis is a complete overhaul of PSO2. New engine, improved visuals, new mechanics, a more detailed character creation system, the characters' fingers move now -- it's a major undertaking. If I had more emphasis-giving formatting options, I'd have used them.

Retro-styled adventure Cathedral is coming to Switch in 2020

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Retro-styled adventure Cathedral is coming to Switch in 2020

Elden Pixels' retro-styled adventure Cathedral is headed to the Nintendo Switch later this year, following on from its previous release on PC in the fall of 2019.Described as "a homage to the games of the past," Cathedral uses classic 8-and-16-bit palettes and sound chips to create a charming medieval adventure wrapped up in a nostalgic '80s gaming aesthetic. Players take charge of a nameless knight who finds themselves lost in a strange new world where threat and danger haunt every nook and cranny of over 600 rooms.

Jett: The Far Shore is hitting PS5, PS4, and PC in 2021

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Jett: The Far Shore is hitting PS5, PS4, and PC in 2021

As intriguing as Superbrothers' latest game looks, Jett: The Far Shore has admittedly started to slip through the cracks while higher-profile launch-window PlayStation 5 games hog all of the spotlight. We haven't heard much about the far-out sci-fi adventure since its showing at Sony's PS5 event in June.

Today, the team announced that it needs more time – Jett is now aiming for a 2021 release on PlayStation 5, PS4, and PC (on the Epic Games Store). "Hectic times, so we've revised our trajectory."

Now that the PS5 launch lineup has come into focus, I'm not sure I even have the time or money set aside for this one in 2020 anyway. Superbrothers needs to unravel more of this mysterious game, though I suspect we'll still have to go out on a limb and experience it for ourselves to truly "get it."

PlayStation CEO Jim Ryan throws shade at Xbox Series S

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PlayStation CEO Jim Ryan throws shade at Xbox Series S

Microsoft and Sony took divergent paths in their approach to next-gen technology. Microsoft developed two starkly different consoles for two different kinds of consumers; the Xbox Series X is the top-of-the-line future-proof machine, while the Xbox Series S is lower-power and more of an entry point. The PlayStation 5, however, has the same tech capabilities across the board; the only difference between the two models is that one doesn't have a disc drive.

Sony Interactive Entertainment president and CEO Jim Ryan has nothing good to say about the Series S strategy. Speaking with Japanese site AV Watch (and translated by Video Games Chronicle), Ryan said "One thing that can be said is that if you look at the history of the game business, creating a special low priced, reduced spec console is something that has not had great results in the past. We've considered that option and seen other executives who have attempted this discover how problematic it is."

Ryan continued "Based on our research, it's clear that people who buy a game console want to continue using it for four, five, six or even seven years. They want to believe they have bought something that is future-proofed and not going to be outdated in two-to-three years."

Bandai Namco has acquired Unknown 9 developer Reflector Entertainment

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Bandai Namco has acquired Unknown 9 developer Reflector Entertainment

Bandai Namco announced that it has acquired Canadian studio Reflector Entertainment. The acquisition is part of the publisher's ongoing efforts to produce more gaming content that is developed outside of its home territory of Japan.Founded in 2016 by Alexandre Amancio and Lune Rouge, Reflector Entertainment is a studio heavily-invested in building deep, narrative worlds, an idea the studio realises through various media including podcasts, visual novels, and films - as well as video games. At Gamescom 2019, Reflector debuted its upcoming release Unknown 9: Awakening, which itself is based on the "Universe 9" series of books, comics, and podcasts.

Someone remade Call of Duty's 'Shipment' map in Tony Hawk's Pro Skater 1+2

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Someone remade Call of Duty's 'Shipment' map in Tony Hawk's Pro Skater 1+2

Tony Hawk's Pro Skater 1+2 is out, and hey: Vicarious Visions did a pretty good job with it!

When it was released earlier this month folks were reliving their memories left and right, while also wishing upon a star for a Tony Hawk 3 + 4 (but mostly 3) remaster. It also didn't ship half-heartedly, like the Robomodo re-release (Tony Hawk's Pro Skater HD) did in 2012. In other words, it has split-screen play as well as all of the typical create-a suites you've come to love. That includes the create-a-park feature, which folks have been going hog wild with these past few weeks.

Over on Reddit, user TomHanks12345 (what a name) shared a fairly nonchalant course that earned the respect of the game's official Twitter account: Shipment from Call of Duty: Modern Warfare. They had to work within the confines of the game's creation tools, but the layout looks just right!

Michel Ancel is stepping away from video games to work with wildlife

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Michel Ancel is stepping away from video games to work with wildlife

Fans have gotten into the habit of combing through Michel Ancel's Instagram posts for tidbits about the state of Beyond Good and Evil 2 and Wild, but today, instead of a new piece of artwork or a screenshot, they found a bittersweet surprise. After more than 30 years in the video game industry, he's leaving it.

Alongside a clip of a very cute (and very sneaky) fox, Ancel said he "decided to stop working on video games and fully focus on my second passion: Wild Life! My new project takes place in the real world and consists in a wildlife open sanctuary dedicated to education, nature lovers, and ... wild animals."

The creator of Rayman has stepped out amid multiple high-profile, company-wide scandals at Ubisoft.

Cyberpunk 2077's PC requirements are pleasantly accommodating

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Cyberpunk 2077's PC requirements are pleasantly accommodating

We are two months out from Cyberpunk 2077's release on November 19, and after years of silence and a delay, I think we are finally nearing the actual launch. It's always a good sign that development is starting to wrap up when the team can nail down the requirements needed for the PC release, and today we have the final word from CDPR. The requirements and recommended specs are as follows:

Recommended

Direct X 12 is both the required and recommended API. 70 GB of storage is required as well, with an SSD recommended but not required.