Panzer Dragoon: Remake gliding onto Xbox One December 11

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MegaPixel Studios has revealed that its modern-day take on 1995 Sega Saturn classic Panzer Dragoon will finally take flight on Xbox One next week, following its earlier release on PS4, PC, Stadia, and Nintendo Switch.

Panzer Dragoon: Remake features all of the high-fantasy rail-shooter action of the original 1995 release, spruced up with dynamic new visuals and an overhauled control system. Players will once again mount the fabled Blue Dragon before embarking on a long and hazardous quest to reach an ancient tower and prevent the world from falling at the hands of the mysterious Prototype Dragon.

Panzer Dragoon: Remake launches on Xbox One December 11 and is available right now on PS4, PC, Nintendo Switch, and Stadia. You can check out Chris Carter's review for the Switch edition right here.

Oh look, it's an Adventure Time BMO Switch charging station

about X hours ago from
Oh look, it's an Adventure Time BMO Switch charging station

Adventure Time, come on grab your Switch, we'll go to the very...distant Japan, with Reggie the rep and Miyamoto the president, the fun will never end, it's Adventure Time!

Yes, this intrepid artist has managed to marry both Adventure Time and Nintendo's latest console in the cutest way possible. The little portable companion BMO is front and center with this "Nintendo Switch Charging Station Dock Stand," which is now taking pre-orders.

The Etsy store MadeinUrbana crafted this Switch stand, which slots the "original Switch" (likely not the Lite), so you can dock it and play games on BMO's screen. When you're not gaming, the stand doubles as a little action figure of sorts with an insert for the face. Note that this isn't a proper dock per se, as you'll need to do a bit more work to get that up and running: the store recommends an HDMI multihub. The stand also has proper vents in the back for "safety" reasons.

Rainbow Six Siege launches Operation Neon Dawn alongside PS5 and Xbox Series X editions

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Rainbow Six Siege launches Operation Neon Dawn alongside PS5 and Xbox Series X editions

It's a huge week for Ubisoft's Rainbow Six Siege. Not only is new season Operation Neon Dawn now live in-game, but the intense multiplayer shooter is now available for download on PS5 and Xbox Series X, launching a brand new generation of door-kickin', smoke-poppin', hostage fuzin' action.

Operation Neon Dawn brings with it Team Rainbow's first prosthetic-wearing operator: Thailand's Apha Tawanroong, better known by her call-sign "Aruni". The 2-Speed 2-Armor Defender brings the high-tech Surya Gate to the battlefield, an intelligent laser fence that attaches to doors and windows, destroying enemy projectiles and providing more than a slight burn to any Attackers crossing its threshold. Aruni will be the only operator added to the roster this season, allowing the development team time to focus on tweaking Siege's core mechanics.

Halo Collection developer says they could add four player co-op to older games, but they stopped to think about if they should

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Halo Collection developer says they could add four player co-op to older games, but they stopped to think about if they should

You really got to give it to 343 Industries and their support of the Halo: Master Chief Collection.

It's still a marquee title for the Xbox brand in that it basically collects every Halo game ever made in one place: and it's still lively to the point where I can jump in near-weekly and get into a game quickly. Given how convenient the whole launcher system is, it make sit easy to sift around and dive into whatever sort of experience you want at any given time.

That's in part due to the continued development of the game, which has spread to the PC platform as Microsoft sticks to their plan to expand their ecosystem beyond the Xbox family. Halo 4 is on PC now, in fact, with multiplayer cross-play, an enhanced Forge system, and all of the enhancements from the Series X/S. But what about going back and reworking older games? Well, that's tricky.

Fire Emblem: Shadow Dragon & the Blade Of Light is a piece of history, and shouldn't be a limited-time eShop release

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Fire Emblem: Shadow Dragon & the Blade Of Light is a piece of history, and shouldn't be a limited-time eShop release

Fire Emblem: Shadow Dragon & the Blade Of Light is coming out on Switch on December 4. That's good!

It's also going away forever on March 31, 2020. That's bad!

I know I've been using that Simpsons bit a lot, but hey, I'm rewatching the entire series (I'm on season 18, and keeping current with season 32!). Plus, it's extra applicable to this particular situation.

VA-11 Hall-A sequel N1RV-Ann-A delayed from its 2020 release window

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VA-11 Hall-A sequel N1RV-Ann-A delayed from its 2020 release window

Sukeban Games has announced that N1RV Ann-A, the highly anticipated follow-up to cult classic VA-11 Hall-A, will not meet its previously announced 2020 release date, and has been rescheduled to the vague release window of "when it's done".

The popular indie developer announced that it intends to focus on the promotion of some of its other upcoming projects, though Sukeban reassured fans that production on the cyberpunk sequel would not falter as a result of this, merely that the marketing around N1RV Ann-A would be a little more subdued for the foreseeable future.

N1RV Ann-A writer Fernando Damas also explained the events that have led to the delay, candidly revealing problems with project direction and work scheduling, requiring a recent reboot of the team's production methods. A more detailed explanation of these hurdles are available over on the official Sukeban Games website. For the most part, it seems that N1RV Anna-A's production remains steadfast, we're just going to have to wait a little longer before we return to the neon-soaked nights of 207X.

Xenoblade 2 is three years old, so its character artist celebrated with a new piece

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Xenoblade 2 is three years old, so its character artist celebrated with a new piece

Saito Masatsugu, character artist for Xenoblade Chronicles 2, did an amazing job at bringing that cast to life. While the Xenoblade series is typically full of memorable party members, there was something special about Rex and Pyra/Mythra.

Masatsugu thinks so too, as they are celebrating the third anniversary of Xenoblade Chronicles 2 with a new piece of art starring the latter pair. As a reminder, the sequel came out on December 1, 2017: which is still hard to believe. That's mostly because the DLC expansion arrived nearly a year later, so the game is still fresh in my mind.

So fresh, in fact, that I kind of want to play it again! It's a good thing that Monolith Soft aims for a more timeless angle for their games: so beyond the time commitment, it's easy to wrap my head around doing that again. DLC included!

Bandai Namco to team with Wallace & Gromit's Aardman Animations on new project

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Bandai Namco to team with Wallace & Gromit's Aardman Animations on new project

British animation studio Aardman Animation - renown for its Wallace & Gromit stop-motion features - has entered into a new agreement with publisher Bandai Namco to collaborate on a brand new IP.

While both companies remain tight-lipped on the project, the new IP will exist in multiple media formats, with Bandai Namco no doubt handling the video game iteration of the brand. Aardman Animation will begin work on the project early in 2021, with more details to be revealed at a later date.

"Interactive Entertainment is a huge growth area within the entertainment world," said Aardman's MD Sean Clarke. "With new emerging technology blurring the lines of watching and playing, we are keen to develop strategic partnerships with partners such as Bandai Namco Entertainment Europe that share our vision of creating new IP that embraces this new world and cement our studio's reputation as a multi-disciplinary creative hub."

Bandai Namco to team with Wallace & Gromit's Aardman Animation on new project

about X hours ago from
Bandai Namco to team with Wallace & Gromit's Aardman Animation on new project

British animation studio Aardman Animation - renown for its Wallace & Gromit stop-motion features - has entered into a new agreement with publisher Bandai Namco to collaborate on a brand new IP.

While both companies remain tight-lipped on the project, the new IP will exist in multiple media formats, with Bandai Namco no doubt handling the video game iteration of the brand. Aardman Animation will begin work on the project early in 2021, with more details to be revealed at a later date.

"Interactive Entertainment is a huge growth area within the entertainment world," said Aardman's MD Sean Clarke. "With new emerging technology blurring the lines of watching and playing, we are keen to develop strategic partnerships with partners such as Bandai Namco Entertainment Europe that share our vision of creating new IP that embraces this new world and cement our studio's reputation as a multi-disciplinary creative hub."

Genshin Impact sees continued success, raking in almost $400 million in two months

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Genshin Impact sees continued success, raking in almost $400 million in two months

There's no sopping MiHoYo's Genshin Impact. In the two months since the fantasy adventure's release, Genshin Impact has raked in an incredible $393 million USD on mobile platforms - as reported by the statisticians over at Sensor Tower.

For the period September 28-November 28, Genshin Impact's numbers push the mobile edition past several other major titles including Pokemon GO, PUBG Mobile, and Coin Master. Even more shockingly, this figure does not include any revenue made on the Android platform in China, believed to be Genshin Impact's most lucrative market.