Spelunky 2 Whips Its Way Onto PlayStation 4 This September

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Long has the Spelunky community awaited a successor, one worthy of their collective obsession.  Now, such a title is nearly upon us in the form of... Spelunky 2.  It's bigger, it's (hopefully) better, it has online co-op, and it's coming to the PlayStation 4 on September 15th.The original Spelunky first arrived on consoles in 2012, and it became a near-instant hit with both the roguelike and co-op communities.  The punishing platformer then made the rounds to a few other platforms, including the PlayStation 4 in 2014.  After that, though, we saw very little from creator Derek Yu outside of hints and teases at a possible sequel.  Information began to intensify about Spelunky 2 over the past couple years, culminating in Sony's most recent "State of Play" livestream, which heralded a PlayStation 4 release date with the below trailer.If the trailer is anything to go by, Spelunky 2 should be worth the wait.  The game will vastly expand upon its predecessor's core mechanics, adding branching paths, an extensive home base, and, of course, plenty of new items, foes, and environments to discover.  Just think of all the new ways your unwitting avatar can meet their doom!

Spitlings Co-Op Stream Recap and Impressions

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After playing the tutorial and a few missions, we weren't quite sure what to make of what we were seeing. Spitlings' first impression with the Co-Optimus crew was one of uncomfortableness and uncertainty. Why would someone make a game about spitting on things? What possessed someone to design these little spitting nightmare creatures? But soon as we piled together in an online co-op session of three - we started to feel more and more comfortable with our bodily fluid swapping co-op platforming...Yes, Spitlings does have a quirky concept and theme, but the charm of the game is in its simplicity. At its core it's a platformer that mixes physics elements and dodging mechanics. Players need to launch globs of spit at different colored bouncing liquid that splits when hit like a Dungeons and Dragons Slime into smaller bits, until eventually disappearing. That's pretty much it. The levels last anywhere from 10 seconds to 30 seconds to complete and come fast and furious.Players will die and restart a lot, and in co-op, one player death is a fail for the whole team. So players really need to be in sync on how they will split up and tackle the levels themselves. Complete a couple of levels and you'll unlock another "adorable" spitling - which range in themes from weird monsters, to sea creatures to office equipment and anything in between.