ARK: Survival Evolved Adds Official Mods, Delayed Release

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It's a good news/bad news day for ARK: Survival Evolved. The good news? The Xbox One and PC versions of the game will add official mods (i.e., those mods that appear to be selected by developer Studio Wildcard to be integrated into the game) to the title staring next month with a new map designed by a member of the ARK community. The bad news? The game's official release date is delayed across all platforms until sometime this winter.Originally slated for a summer release, the game has been pushed back, according to the developer, due to all the features and dinosaurs the developer that have been added (and the more that are in the works). Of course, this news also comes after Studio Wildcard and Trendy Entertainment (the developers behind Dungeon Defenders) reached a $40 million settlement in a lawsuit filed by Trendy as they contended that a former employee - Jeremy Stieglitz - was in breach of his contract and working on ARK in secret. Stieglitz was also, according to the suit, attempting to hire Trendy employees out from under the studio in order to come work at Studio Wildcard.

Rayman Origins Now Backwards Compatible on Xbox One

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Rayman Origins Now Backwards Compatible on Xbox One

Now you can play one of the best platformers of the last generation of consoles on the current one. In a tweet last Thursday, Major Nelson announced that Rayman Origins has been added to the list of backwards compatible games for the Xbox One. Both Rayman Origins and its follow-up, Rayman Legends, are two of my favorite platforming titles that have been released in the past few years. They are incredibly gorgeous and bring their own style to the action. If you're a fan of platformers and haven't checked either one out, then I strongly encourage you to do so now. Both support four player couch co-op and, thanks to the backwards compatibility, both are now available digitally via the Xbox Marketplace ($14.99 for Origins and $19.99 for Legends).

Battleborn Open Beta Stats

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Battleborn Open Beta Stats

The open beta period for Gearbox's upcoming title Battleborn is over, but looks like the 2k has been sitting down to crunch the numbers from it all. During the 10 day period the beta ran on the PlayStation 4, and five days on Xbox One and PC, 1.4 million Story Mode matches (the cooperative part of the game) were played by the over 2 million players that participated.While I wasn't too enamored with what I played of the Story Mode it seems like quite a few folks had a blast playing the game. The numbers are broken down into a handy little infographic below, but the most telling factor in all of this will be how long folks are still playing after it launches in a week. It will have a solid two weeks of time before it's biggest competitor, Blizzard's Overwatch, arrives. So I'll be more curious to see the numbers on how many players bleed off in that time frame and how many come back to it in a month.

Spook Campers With Friday The 13th Gameplay Trailers

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Jason Voorhees tops the charts on kill counts as far as major horror villains are concerned. This guy's been skewering/bludgeoning/tearing the limbs off of naked, defenseless campers for a couple of decades now, so he's got way more blood on his hands than your typical "monster of the week." Perhaps that's why a co-op survival horror game based on Friday the 13th, makes sense over, say, a Jeepers Creepers game. Jason won't start to have an existential breakdown no matter how many campers you throw at him. Nope! He'll keep carving into those screaming, amoral teens without question!PAX East was this week, bringing with it a pair of new gameplay trailers from Friday the 13th. Both of which introduce pleading females meeting some grizzly ends. I'm not really sure what they're showcasing in this first trailer. Maybe it's a metaphor for attempting to escape death and your inevitable end? Perhaps it represents the futility of existence? More than likely it's just proving that Jason is a complete jackass who will find you and murder you because that's what he does.

Our Weekend In Gaming: Space Magic

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Our Weekend In Gaming: Space Magic

Don't get me wrong, I know that the wonders of space have been combined with the allure of magic in plenty of fictional works, but it feels like no-gravity wizardry just hasn't been utilized in recent games, at least nothing with a redeemable story.  Luckily for us all, Co-Optimus doesn't just bring people together, it also takes genres and makes 'em get all cuddly.  We've got Nick, Marc, and Eric to thank for all this action, what with their Protoss and their Planeswalkers and whatnot. I suppose in this case, the genres in question aren't quite mashed up, but at least they're in the same vicinity!  It's sort of like Winter Formal at an All-Mormon middle school:  close, but no touching.Nick Puleo (@NickPuleo) - "Marc's StarCraft 2 review made me want to get back into that, will likely dive in a bit."

Alienation's Weapon Upgrade System Detailed, Explosion Art

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Housemarque's newest co-op shooter, Alienation, hits the PSN Store next Tuesday. To get you pumped for all of the aliens and explosions and exploding aliens you'll no doubt be witnessing, the developer's put together a little video discussing their history and a little of their design philosophy when it comes to making fantastic detonations.Along with the video (featured below), Housemarque put up a post on the European PlayStation Blog detailing the weapon upgrade system in Alienation, which is its "metagame." Much of that game seems to entail getting better loot to make numbers go up, but it also sounds like the developer wants players to put some thought into the guns they use and develop one that best fits the way they run and gun. Essentially, players will be able to loot guns and cores. The cores come in four different flavors, and each core can be upgraded five times to unlock new effects. Mix and match the cores to produce a gun that does exactly what you want a gun to do, like shoot lightning or make a bunch of explosions.Alienation will support four play online campaign co-op when it launches next week. If you pre-order the game, you'll also get an Alienation Dynamic Theme for your PlayStation 4.

The Binding Of Isaac: Afterbirth DLC Has A PS4 And Xbox One Release Date

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The Binding Of Isaac: Afterbirth DLC Has A PS4 And Xbox One Release Date

At some point in our lives, we've all had to learn that it's okay to cry.  Sometimes, it's the passing of a pet that sets us off.  Other times, it's the fact that you're actually really good at baseball, and everyone else in this stadium is a big, dumb idiot.  Regardless of the circumstances, crying is a healthy release of emotion and, in the case of The Binding of Isaac: Rebirth, a means to defend yourself against hordes of vicious flies and maggots.In late 2014, the original Binding of Isaac gave way to Rebirth, a new version of the game that, among other things, added a two player local co-op mode.  A new DLC, "Afterbirth", was released in the time since, but it had yet to make its way to consoles.  In a recent press release, the developers finally announced that the massive expansion was to be available May 10th on PlayStation 4 and Xbox One (sorry, Wii U players).  Fortunately, gamers on Nintendo's current-gen console haven't been left completely out in the cold, as an update will be available there in the next couple months.  Say what you want about Edmund McMillen and Florian Himsl's grotesque vision, but they're certainly determined to spread said vision into every nook and cranny in gaming.

Enjoy the Sega Games of Your Youth in a Virtual Bedroom

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SEGA is providing a free update to everyone who owns any of their classic titles, e.g., Golden Axe, Gunstar Heroes, or Streets of Rage 2, on Steam. Next Thursday, April 28, the SEGA Mega Drive Classics Hub will be pushed out as a new way for you to launch any of the games you own from a setting that may be all too familiar for some of us.This new hub is set in a bedroom based on the design aesthetics of an "early nineties SEGA fan." There's a CRT on a TV stand with the console hooked up underneath, a bookshelf where you can display all your games, and posters from your favorite SEGA titles. Also, a complete lack of daylight, which perhaps best captures the gaming aesthetics of the day.This hub is intended as a fun way to interact with all of the titles you currently own in Steam (instead of just going to the "Games" section and clicking "Launch"), but it also adds a couple of enhancements to the emulation software being used to run those titles. It's worth nothing that any games that currently support local co-op will continue to do so in this new hub.

Free DLC Released for Kill to Collect

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Free DLC Released for Kill to Collect

The cyberpunk shooter Kill to Collect has received its first free DLC pack today. What was once called "Free Play" mode is now titled "Warzone" and has undergone some big revisions. In addition to those changes, some new weapons and power-ups have been added, along with a few game tweaks.Previously, "Free Play" mode would allow players to take on a randomized series of floors with a bounty at the end. The new reworking shakes up all of that randomization even more and dividing the action up into three blocks, each one more difficult than the last. Rather than a shop, health station, and upgrade station at the end of each floor, those elements are scattered about. Some floors may have three health stations, but no upgrade stations or shops. Some may pit you against minibosses and elite enemies. The array of enemies you can face and their combinations have been mixed up, as well, leaving the whole affair feeling like some random adventure you're undertaking. Should you fail at any point, you'll have to start all over but should you succeed you'll earn a new character skin, an achievement, and a bunch of credits.

Upgraded PlayStation 4 Could Support More Local Players

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Upgraded PlayStation 4 Could Support More Local Players

The next iteration of the PlayStation 4, which was speculated about after GDC, is all but confirmed at this point. Giant Bomb received information from a variety of sources earlier this week that the new console, currently codenamed "NEO," will not only offer some hardware upgrades to allow games access to higher graphical fidelity, but that it could also change the way local co-op works.If you're interested in looking at what the new hardware will be and what that means for the graphical output, check out the full Giant Bomb article for all those details. The piece that we're most interested in in all of this is one paragraph midway through.