Call of Duty: Black Ops Now on Backwards Compatibility List

about X hours ago from

Treyarch's Call of Duty: Black Ops was a bit of a different take on the series up until that point. Rather than looking at World War II or modern combat, it delved into the secretive and conspiratorial world of clandestine operations. It also laid the groundwork for the familiar zombie DLC campaign. For all you fans out there, you can now enjoy the game on your Xbox One via Backwards Compatibility.The reveal came via a tweet from the Xbox Twitter account this morning. As with other titles in the program, if you own the game, you can just download it from the Xbox Store or pop your 360 disc into the Xbox One, install the title, and relive all those great memories.

Battle Zombies and Twitch Viewers in How to Survive 2

about X hours ago from
Battle Zombies and Twitch Viewers in How to Survive 2

I've always thought that the one thing missing from our regular Monday night streams was the ability for our audience to impact the game we're playing. EKO Software and 505 Games have been thinking the same thing as they've added Twitch interaction to How to Survive 2.Snark aside, this is actually a really cool feature. Essentially, when you're running a Twitch stream of the game, you can let your viewers affect your game by using special commands in the Twitch chat that will then translate into things like a horde of zombies appearing or giving you a health boost. This is strictly an optional feature and you can tune how much you want certain interactions occur.How to Survive 2 is currently available via Steam Early Access for $14.99. It supports up to four players online throughout the campaign.

Free-to-Play Mech Battler HAWKEN May be Coming to Xbox One

about X hours ago from
Free-to-Play Mech Battler HAWKEN May be Coming to Xbox One

The free-to-play mech shooter, HAWKEN, may be enjoying some new life on the Xbox One. A Taiwanese game rating board had a listing for the title listed 505 Games as the publisher and Reloaded Games as the developer. No release date was given for the listing, nor has their been any comment from either the publisher or developer, so this is still within the realm of a rumor for now.The title saw an Early Access release back in February 2014 (it was in an open beta prior to this) and has remained in that state ever since. After the game's publisher dropped it in March 2015, it was picked up by Reloaded Games and the original developer, Adhesive Games, was acquired/absorbed by them as well. Despite the rocky development, the game is not dead. In fact, the developer posted an update on the game's Steam page this past February.We enjoyed what we played of the game's co-op survival mode a couple years ago, and it added a whole new co-op team deathmatch mode after that. Hopefully, the Xbox One rumor proves to be true and the looming deadline of a fixed console release will push the development into finality.

Dead Effect 2 Stream Recap - How to Enable Co-Op

about X hours ago from

It was only just yesterday morning we unveiled Dead Effect 2, released on the PC, and coming soon to the Xbox One and PlayStation 4. Thanks to the quick response from developer BadFly Interactive, we were able to experience this video game last night on our normal Monday Night Streams.Right from the get go it's obvious Dead Effect 2 is a port of a mobile game, visual clues within the interface design and puzzles make calls for placing your finger on the screen and such. The game's core systems are clearly designed around a free to play model, but thankfully on the PC version, require no monetary output. The first thing we did was try to actually play the game's three player co-op mode, but quickly found this isn't unlocked from the get go. Here's our video on the early parts of the game and just exactly when and where co-op is unlocked.

Dead Effect 2 Available on PC, Coming to Consoles This Summer

about X hours ago from

A couple years ago, developer BadFly Interactive released a sci-fi/horror FPS title, Dead Effect, that wasn't too bad as far as space zombie shooters go. The team has been working ever since on the sequel, Dead Effect 2, to not only improve the overall experience, but to add some cooperative features as well.Set aboard the ESS Meridian (a space ship), you're tasked with going aboard the vessel and finding out what happened to the ship and its crew. The game supports up to three players online throughout the game's 20 story missions, so you can grab a few friends to help you shoot all them undead. It also has some RPG mechanics, such as weapon and character upgrades, so your team can gear up to be the most efficient killing squad in all the galaxy.Dead Effect 2 is currently available on Steam (both PC and Mac) for $19.99. The title is also slated for a PlayStation 4 and Xbox One release sometime next month

Frame Rate Now Adjustable for Gears of War: Ultimate on PC

about X hours ago from
Frame Rate Now Adjustable for Gears of War: Ultimate on PC

When the title first launched on Windows 10, Gears of War: Ultimate Edition had a few problems. The biggest one that outraged the PC Master Race club was having the frame rate capped at just 30 FPS. I mean, what's the point of having a sick rig if games don't look any better than they do on a console?The latest update for the title has now removed that cap. It also adds the usual kind of graphics/video options one would expect to find on a PC game, like toggling v-sync and anisotropic filtering. Here's the list of notes from developer The Coalition:

8-Bit Armies Stream Recap

about X hours ago from

8-Bit Armies is a solid RTS title that falls into the same vein as older RTS games like Command and Conquer. It forgoes the bells and whistles, i.e., there is no upgrade tree for units/buildings, there's only resource type to collect, in order to provide a more straightforward (and fun!) experience. If you missed it last Friday afternoon, Locke and I teamed up for some co-op challenges.We started off a little bit rocky as I believed I could just "Zerg rush" the opposing enemy force. After a quick re-group, we knocked out the first challenge mission through the strategic deployment of nukes.For the second challenge mission, we faced some stiff opposition from the enemy airforce, but it was nothing a bunch of turrets couldn't take down.

Don't Stop the Geekin'

about X hours ago from
Don't Stop the Geekin'

I've been a contributor at Co-Optimus since 2008. I can hardly believe it's been that long! Through the years, I wrote dozens of reviews and features, as well as hundreds of news articles. Being a part of Co-Optimus awakened a passion for writing in me, and I took that to the next step last year when I wrote my first book, I Was Geeky When Geeky Wasn't Cool. Now, my second book is available!Don't Stop the Geekin' is very similar in tone to my first book. It's full of stories from my childhood in the 80s, growing up in a world that was much less friendly to geeks than it is now. There are some funny moments, some cringey moments, and plenty of pop culture references that 80s kids will appreciate. Here's an excerpt that Co-Optimus fans might enjoy, from the second chapter, "The Summer of Ms. Pacman".

Raiden V's Facebook Like "Co-Op" System

about X hours ago from
Raiden V's Facebook Like

I'm a huge SHMUP fan, specifically Raiden II is my all time favorite. I've been a fan of the series and have purchased every iteration I can think of - from the officially numbered games to the Fighters and Aces spin-offs too. Raiden V is the first totally new game in the series in almost 10 years. It's also what might be the biggest departure I've seen.First the good things - the game's presentation is a huge step up. It integrates real time score tracking and stats utilizing the sidebars of what's typically just a static marquee. You'll be able to see if you are keeping pace with your previous high scores or the global ones at anytime. The in in-game transitions and scenes between levels are much more cinematic, the game never takes you out of flight. All of the expected goodies are here too for combat - three weapon types, three ships, and a variety of modifiers for them. There's also a fully voice story that plays out DURING actual gameplay. A captain and his assistant constantly feed lines of dialog that end up being a pretty big distraction, especially after they berate you for not killing enough enemies. All of that can be read (somehow) in a box below in case you missed something (you didn't) critical to the story during gameplay.