Nature's Zombie Apocalypse Adds Online Co-Op

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We've become a bit used to the idea that in the event of a zombie apocalypse, we humans will survive. I mean, we're humans, of course we will! ... Right? Two-man development team Aniode has a slightly different idea in Nature's Zombie Apocalypse. Humans are out and the animals of the world are taking up arms to take back the planet.The title actually hit Steam Early Access last June and included eight player local co-op from the start. Two weeks ago, they patched the game to include online co-op so you can team up with friends in different area codes. The title is a twin-stick shooter with a variety of weapons to use and animals from which to select. There's also a "Confetti Mode" to turn off the blood and gore and make it a little more kid-friendly.The game is currently out on PC via Steam Early Access, and it is slated for an Xbox One release later this year.

Co-Op Deals: $28 Doom, $16 Elder Scrolls Online in New Bethesda PC Sale

about X hours ago from
Co-Op Deals: $28 Doom, $16 Elder Scrolls Online in New Bethesda PC Sale

When we saw Doom drop to $35.99 last week in Steam's 2016 Summer Sale, we thought there was no way a 2 month old top selling game could get cheaper on PC... Au contraire.This weekend the GMG fired up their own Bethesda PC gaming sale with some impressive prices across the Bethesda game series. The best of the bunch by far is the May 2016 released Doom dropping to $35.99 instantly and after a 20% off stacking coupon falling further to $28.79. Hot deal for a 2-month old AAA. The game's co-op play is available in custom made scenarios and maps from the community in Snap Map.There are plenty of other titles worth picking out of the pile, including The Elder Scrolls Online. This weekend after coupon you'll pick up ESO for $15.99 after coupon, which is as cheap as you can expect to find the now subscription-less MMO.

Our Weekend In Gaming: What's a Pokeyman?

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Our Weekend In Gaming: What's a Pokeyman?

I'll be honest with you right now.  Everything in every part of the world is certifiably bonkers.  On top of that, the summer heat is nothing if not oppressive.  Even further on top of that, Steam just wiped out our wallets thanks to the Summer Sale.  What's a co-op devotee like you or I to do in such dire times?  Easy:  wall ourselves in with our piles of virtual media and play tons of games with those near and dear to our hearts.Don't, like, Amontillado yourself or anything, though.    

Total War: WARHAMMER Co-op Review

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Total War: WARHAMMER Co-op Review

Like many youths on the mean, winding streets of Bland County, Virginia, my capacity to have fun centered around creating fun for myself.  Friends usually lived far beyond walking distance, and getting to see them was an event saved for weekends, summer camps, or Boy Scout meetings.  Thus, keeping myself entertained meant playing games and, occasionally, inventing them.  A youthful obsession with the Warhammer universe became an obvious fit for a 10 year old with an amalgamation of toys and no prior engagements.  I couldn't afford the models or paints necessary to field an actual army of Eldar or Chaos Warriors, but I was able to save up enough to purchase a couple rulebooks for a less popular offshoot of the franchise:  Epic 40k.  Using a conglomeration of my LEGOs, toy soldiers, and Micro Machines, I cobbled together forces of good and evil to combat each other.  My tenuous knowledge of the ruleset made the bedroom-spanning battles more improvisation than page flipping, but I loved each and every encounter and often convinced (forced) friends to indulge me in a round between sessions of Zombies Ate My Neighbors.

Orcs Must Die! Unchained Stream Recap and Skin Giveaway

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Last night the Co-opticrew took to the latest update of the beta version of Orcs Must Die! Unchained - the free to play sequel to one of our favorite co-op games, Orcs Must Die! 2. The game is split into two modes, with one being a competitive MOBA style game and the other more traditional OMD style survival. It's the latter we hit up.The first thing that's immediately apparent is the game sports A TON of characters now with a bunch of different abilities as well as unique traps. But this being a F2P title, you don't have access to everything. Characters are on a rotation and traps must be bought or crafted other than the initial starter deck. You can of course purchase gold which can be used to buy anything, or purchase DLC which unlocks heroes - or you can take the poor mans route and grind out materials to craft anything in the game including unlimited access to heroes.And it does feel a bit too grindy, at least after 10 or so matches. After those initial matches I had enough to craft a single trap and I'm very close to being able to craft a hero. Needless to say, if you want access to everything, it's going to take a while.

Co-Op Mode Revealed for Attack on Titan

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When the game was first revealed during E3, it appeared that Omega Force's next title, Attack on Titan, would be a single-player only affair. Today, Koei Tecmo has revealed Scout Mode, a mode separate from the main campaign that will support up to four players.The Scout Mode will encompass separate missions in which players can engage to battle the mysterious Titans. Each mission will be set in an iconic environment from the anime and require the team to complete certain objectives. While the mode is separate from the campaign, players will be free to use and upgrade their weapons/gear regardless of what you're doing.Attack on Titan arrives on the PC, PlayStation 4, Playstation 3, Xbox One, and PlayStation Vita on August 30, 2016.

Evolve Stage 2 Now Available on PC, No More Co-Op Mode

about X hours ago from
Evolve Stage 2 Now Available on PC, No More Co-Op Mode

While a significant portion of the gaming populous has moved on from Turtle Rock Studio's shooter, Evolve, the developer has not abandoned it. In fact, they're hoping to bring some attention back to the game with the release of Evolve Stage 2 on PC, a free-to-play retooling of the original.I've spent a little time poking around in the revised version to match up what has been stated and what is the reality. There's a lot of info out there and not all of it is entirely clear. Here's what I've found:I definitely recommend reading through the letter from Chris Ashton and Phil Robb, the founders of Turtle Rock, about the decision to move to the free-to-play platform for the game.