Creative Director Behind RAID: World War II Reveals Its "Heart and Brain"

about X hours ago from
Creative Director Behind RAID: World War II Reveals Its

It felt like it just came out of nowhere, and it will be here (on PC, at least) next week. Lion Game Lion's RAID: World War II arrives soon but before it does, creative director Ilija Petrusic wanted to shed a little light about this four player co-op shooter with that "isn’t just Payday 2 during WWII."Detailed through a post on the PlayStation Blog, Ilija says that comparisons between RAID and Starbreeze's other well-known co-op shooter are fair; that is the DNA of this game. However, there's more to RAID than players are likely to find in PAYDAY or its sequel.Having worked on Payday: The Heist and Payday 2 as the lead level designer, I know how to make a good co-op heist game. But the DNA is only the foundation. I’d state that even though the DNA is the same, we’ve changed the heart, blood and brain. There’s huge things as well as smaller details that separate the two games. This isn’t just Payday 2 during WWII. It’s Raid. What we did was that we looked at Payday and saw what features worked. But also which ones we lacked. So we added stuff like a “War Cry” feature and Challenge Cards that’ll make the gameplay more dynamic.

The LEGO NINJAGO Movie Video Game

about X hours ago from

Buy The LEGO NINJAGO Movie Video Game @ Amazon to support Co-Optimus.Buy The LEGO NINJAGO Movie Video Game @ Amazon to support Co-Optimus.Buy The LEGO NINJAGO Movie Video Game @ Amazon to support Co-Optimus.

Bioware Lays Out Plans for Co-Op Content in Mass Effect: Andromeda

about X hours ago from
Bioware Lays Out Plans for Co-Op Content in Mass Effect: Andromeda

Things are a little rough out there for some shooter games that aren't PlayerUnknown's Battlegrounds. While the entire game itself struggled with issues since its launch, ultimately leading to an announcement that there would be no further single-player content or updates, the one shining point to Mass Effect: Andromeda was its co-op mode. Sadly, it seems that despite what was stated in that previous post, that, too, is coming to an end.In a new post that went up a few days ago, the developer stated that there will be a few new additions to the co-op in the form of new "kits" (i.e., playable characters in the mode) and a new assault rifle (the Sovoa), as well as new limited time APEX missions every weekend. These updates will roll out over the course of the next couple months and there will be a special N7 Celebration event in November. However, the post also states that while there may be some scattering of updates to address quality-of-life reports from players, aside from that "there are no planned patches." In other words, this may be it for Mass Effect: Andromeda.

Future Developments for Battleborn Have Ceased, Servers Still Running

about X hours ago from
Future Developments for Battleborn Have Ceased, Servers Still Running

There were some great ideas and nifty mechanics within Battleborn, but, ultimately, it seems like it was not destined to be a long-running franchise for Gearbox. In a forum post this weekend, Creative Director Randy Varnell stated that "there will be no more Battleplans and there is currently no planned content after the Fall Update." The lights may be on (for now), but nobody is home.In some ways, timing is everything when it comes to video game releases. Battleborn arrived on the scene just a few weeks prior to Blizzard's Overwatch, which ended up being a far more popular entry in the realm of colorful team-based shooters. Gearbox and publisher 2K tried to build up a dedicated fan-base for the title through a series of updates, DLC offerings, new characters, and, eventually, making it free-to-play, and while it found some traction out there, it seems like it wasn't enough to keep members of the development team on-board. Per Randy, it sounds like pretty much everyone at Gearbox is now involved on "a highly anticipated project," which is likely Borderlands 3.

Further Developments for Battleborn Have Ceased, Servers Still Running

about X hours ago from
Further Developments for Battleborn Have Ceased, Servers Still Running

There were some great ideas and nifty mechanics within Battleborn, but, ultimately, it seems like it was not destined to be a long-running franchise for Gearbox. In a forum post this weekend, Creative Director Randy Varnell stated that "there will be no more Battleplans and there is currently no planned content after the Fall Update." The lights may be on (for now), but nobody is home.In some ways, timing is everything when it comes to video game releases. Battleborn arrived on the scene just a few weeks prior to Blizzard's Overwatch, which ended up being a far more popular entry in the realm of colorful team-based shooters. Gearbox and publisher 2K tried to build up a dedicated fan-base for the title through a series of updates, DLC offerings, new characters, and, eventually, making it free-to-play, and while it found some traction out there, it seems like it wasn't enough to keep members of the development team on-board. Per Randy, it sounds like pretty much everyone at Gearbox is now involved on "a highly anticipated project," which is likely Borderlands 3.

Call of Duty: WWII's Zombie Mode is a Call of Duty Zombie Mode

about X hours ago from
Call of Duty: WWII's Zombie Mode is a Call of Duty Zombie Mode

The PlayStation Blog spoke with senior director Jon Horsley from Sledgehammer Games about the Zombie Mode in the forthcoming Call of Duty: WWII. There are a few interesting tidbits scattered in the interview, but it also sounds like there isn't anything particularly new here compared to the Zombie Modes of the previous Call of Duty entries.The one aspect of this particular Zombie Mode that may have some promise is the studio's background (the two founders previously worked at Visceral Games on the first Dead Space title) in horror games. Jon mentions that "our goal was to make this the most terrifying Zombies experience we’ve ever created." There wasn't a whole lot of elaboration on that, but I suppose that will be one of those things players will have to see and judge for themselves once the title is out at the beginning of November.Aside from that, a few other details that emerged from the interview:

Our Weekend In Gaming: Destined For A Sequel

about X hours ago from
Our Weekend In Gaming: Destined For A Sequel

Since Bungie decided to fill their latest game with Things That Are Actually Fun, the Co-Opticrew has found it quite a bit more difficult to detach from than the original.  As such, our weekend plans continue to feature a stream of aliens, loot, and alien loot.That's not all, of course.  New soccer games are on the horizon, as are extremely enticing CRPGs.  Plus, when all else fails, Samus is around for a little sci-fi exploration.  Sounds like an all-around great weekend.  Check it out!Nick Puleo (@NickPuleo) - "Destiny 2 and checking out PES 2018."