State Of Decay 2 Will Be Out In May

about X hours ago from
State Of Decay 2 Will Be Out In May

Just when you think the whole "zombie" thing is over, another game, book, or movie pops up just to prove that it will never truly be dead.  Luckily, this specific resurgence is occurring via State of Decay 2, the sequel to Undead Labs' zombie survival title from 2013.It'll be out for both Windows 10 and Xbox One on May 22nd, and this time, the game will feature online co-op for up to four players.  The folks over at IGN got the chance to spend about half an hour with said co-op, which you can check out below.If you're looking to pick it up, SoD2 will be available in a standard format priced at $29.99 and an ultimate edition, which comes in at $49.99 and features 2 DLC packs, early access to the game (starting May 18th), and a copy of State of Decay: Year One Survival Edition.  Not a bad deal, all things considered.

The Swords of Ditto Headed to PC and PS4 in April

about X hours ago from

Occasionally, there are games that just totally capture my attention due to the sheer joy that seems to be a part of its very core. Enter The Swords of Ditto by onebitbeyond. Even if the title was a single-player only affair I'd be all in, but the fact that it's two player couch co-op bumps this up to my "anticipated games" list.The game is described as a "compact action-RPG" that also appears to have some rogue-lite elements. You'll play as a hero that sets out to defeat the evil Mormo and her army, but all experience/power you gain during the course of that adventure goes into the sword you wield. When you perish, you'll start off as a new hero that picks up the sword and inherits that experience/power. However, the successes and failures of the previous hero impact the world the new hero faces. It's a little reminiscent of Rogue Legacy, but taken to a higher degree.Here's how that is broken down in the game description/marketing materials:

Heroes of Hammerwatch and RiftStar Raiders Stream Recap

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Things are starting to pick up once more for game releases, so we decided to check out two titles this past Monday instead of the usual one. First up, we dive into Heroes of Hammerwatch and wander around the mines for a bit before deciding we'd rather go to space. So, we hop into our ships and take off in RiftStar Raiders.I never got into the first Hammerwatch game, so much of what has happening in Heroes was new to me. That being said, I like a lot of what Crackshell is doing with this. The co-op is limited to online only at the moment, though the devs have stated that if there's enough interest, they can work on adding local co-op in the future. If you're unfamiliar with Hammerwatch, it's an action-RPG/rogue-lite style game. You choose from one of four (initially) character classes, dive into the dungeon, and gather gold, ore, and experience. The gold and ore can be sent back to town using elevators so that you don't lost it when you die, and can be spent to upgrade the town in order to open up new buildings. It's pretty fun with friends, though it should be noted that any town progression is saved for the host only.

At Long Last, For Honor Gets Dedicated Console Servers

about X hours ago from
At Long Last, For Honor Gets Dedicated Console Servers

For Honor players (or what remains of them, at least), have long been stifled in their online forays by instability and host migration issues.  In spite of these problems, they persisted, and with good reason, as the game's unique melee combat is a joy to behold.Those players have finally (finally) been rewarded for their loyalty with the introduction of dedicated servers, which is no small feat on Ubisoft's end.  Starting today, both PlayStation 4 and Xbox One players will have access to said servers and are free to enjoy matches that will actually, like, finish.  Evidence of this has already borne out on the PC side of things, with resyncs being eliminated and completion rates on the up-and-up since its own introduction of dedicated servers last month.While this change won't have a huge impact on players enjoying For Honor's two player online co-op campaign, it will definitely affect those in "comp stomp" versions of the game's PvP mode.  Ubisoft definitely deserves credit for standing by and trying to improve their product regardless of player count, which is something we've seen play out recently for both Rainbow 6 Siege and The Division.  Here's hoping their dedication to For Honor precedes a similar resurgence.

Operation Chimera and Outbreak Now Live for Rainbow 6 Siege

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Season 3 for Rainbow 6 Siege kicks off today for with Operation Chimera and a limited time co-op event, Outbreak. The new mode tasks three players with fighting off zombies across three missions. There is exclusive loot to be had, if you're into that sort of thing, but you better hurry; while the Operation Chimera content is available for as long as the game keeps going, but the Outbreak event ends April 3.The update should be live on PC, PlayStation 4, and Xbox One by the time of this posting, though the Xbox One may be running just a little behind as the Ubisoft team has been rolling out the update in three different waves across all platforms. Operation Chimera adds two new Operators, Finka and Lion, to the roster and some weapon skins. As with previous updates/content releases for Rainbow 6 Siege, you can earn these new operators and skins by playing and earning the in-game currency, or you can buy the Season 3 Pass to get access to all the new Operators, some premium currency, and a handful of other goodies. If you're just interested in the Outbreak event but have other gaming plans for the next month, don't worry, per the patch notes on the official website the event will be made available every so often over the course of the year.

The Mimic

about X hours ago from

We've added The Mimic for the PC to our database of Co-Op games!