Steambirds Alliance Co-Op Stream Recap

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Steambirds Alliance is one of those co-op games that is on the cusp of doing something new. It's not quite a co-op game in the traditional sense, it's an "open world" MMO twin-stick shooter that is completely PvE. But there's no partying up, there's no level cap, and there's certainly no shortage of green space ships. Did I mention it's a rogue-like too?The game was released last Friday and so far, it seems to be quite popular. In fact, the servers feel so crowded it seems to affect performance. Case in point.You'll pick a ship, head out on a mission to destroy X amount of enemies or collect Y amount of dog poop (yes, that's a thing) - from there you'll earn upgrades and items for your ship. The game will auto-equip the best items for you, quickly filling your inventory with junk. No worries, there's a dedicated button to dump it all.

Risk of Rain 2 Stream Recap and Impressions

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A few weeks ago Locke, Mike and Nick checked out the latest build of Risk of Rain 2 on PC. It's been almost 5 months since we last looked at the game, you can see how far it's progressed since then. What did we notice? There's at least two new environments to play around in and a few new enemies. Online performance is more consistent and seemed to perform much better than before. We're all still surprised at how well the Risk of Rain formula has translated into 3D. It just feels like a natural progression of the first title.The really great news is the game has just been announced for Nintendo Switch, so more gamers will get their hands on it. Let's ask the staff for their thoughts...

Four Player Online Co-Op Headed to Star Wars Battlefront II

about X hours ago from
Four Player Online Co-Op Headed to Star Wars Battlefront II

A couple weeks ago, EA and DICE dropped a "look ahead" post on the community forums for Star Wars: Battlefront II (2017) that laid out what's in store for the multiplayer shooter for the next few months of the year. The one feature that caught our attention was this: a new 4 player online PvE co-op mode. Rejoice, co-op fans!The new mode pits you and up to three players against a horde of A.I. controlled bots as you attempt to first capture (and then defend) five Command Posts. Capturing a Command Post summons reinforcements and once one side has enough, a transport arrives to take the party into space. You'll then have to fight your way through the opposing side's capital ship and take out critical systems. If you take them all out, you win. If you don't, your progress is kept for the next assault, but the fight shifts back to the planet's surface and the opposing team is given control over a majority of the Command Posts leading to a quick retaliation on your own ship.

Get Your Running Shoes On For Dying Light 2's Latest Gameplay Footage

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Just like the inevitable heat death of the universe, Dying Light 2's release is getting closer by the day.  We've still got some way to go, as the game isn't due out until Spring 2020, but already I can feel its parkour-combat seeping into my mind.  On the way home from work, I found myself gazing up at a nearby gap between buildings, wondering if it was short enough to jump.This latest bit of gameplay footage isn't helping matters, but I'm contractually bound to consume it nonetheless.  Thankfully, the nearly half hour clip is in 4K resolution, so at least the visuals consuming my thoughts will be crisp.  The game's ambitious take on open world mechanics has been discussed a great deal since its initial reveal, but we haven't gotten to see much of it in action until now.  Even if you don't have an extra twenty-six minutes to spend watching the whole thing, I'd recommend skimming through it, for no other reason than getting a glimpse of some very nice looking ruins.

Our Weekend In Gaming: Sequel Hunters

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Our Weekend In Gaming: Sequel Hunters

The Co-opticrew is having a hard time prying themselves from the allure of the sequel.  The pull is so strong, in fact, that nearly every game on the docket this weekend is either the second, third, or umpteenth entry in a series.  What can we say?  We like what we like, and we apparently have no room in our lives for things that don't align exactly with those specifications.  Or maybe, instead of room, it's time.  In fact, speaking from experience, I can say with some certainty that it is indeed time.This delightful August weekend will contain sci-fi schlooting, post-apocalyptic survival, and a fair amount of both rootin' and tootin'.  Check it out!Nick Puleo (@NickPuleo) - "Destiny 2 and Wasteland 2: Director's Cut."

Gunfire Games Discusses Co-Op in Remnant: From the Ashes

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Gunfire Games Discusses Co-Op in Remnant: From the Ashes

Gunfire Games' Remnant: From the Ashes has been out for two days now, and initial reviews are quite favorable. In part that's due to the difficulty of the encounters in the game, which requires players to come up with some interesting ways of dealing with whatever gets thrown at them. The other part is tackling those encounters with friends (or strangers). A recent interview with Mike Maza, Principal Designer at Gunfire Games, sheds a little light on how the team approached co-op.You can check out the full interview over on the Xbox Wire website, but here are some key points if you've been wondering what the co-op entails:Frankly, we're excited to get our hands on this game and hope to be able to share some impressions and a live stream of it soon.

Curse of the Vampire DLC Arrives Sept 30 for Marvel Ultimate Alliance 3

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Curse of the Vampire DLC Arrives Sept 30 for Marvel Ultimate Alliance 3

The first DLC pack for MARVEL ULTIMATE ALLIANCE 3: The Black Order now has an official release date: Sept. 30. The pack is part of the $20 bundle that also includes two future DLC packs (Fantastic Four and X-Men), which has to be purchased as a whole (i.e., you can't buy the packs individually). If you've been enjoying your time with the game, which I sort of have, then picking the bundle up will certainly ensure you get even more stuff as this pack alone includes four characters (Blade, Punisher, Moon Knight, and Morbius), two new game modes, and a new Infinity Rift.The two new game modes are Gauntlet and Endless. The Gauntlet Mode is co-op focused and allows "up to four players take on an intense series of co-op challenges in rapid succession to earn rewards." The Endless Mode sounds like a kind of friendly competition to see who can last the longest and claim the top spot on an online leaderboard. Personally, I'll be curious to see what level the new characters will be at when they join the roster...DLC Pack 1 of the @MARVEL ULTIMATE ALLIANCE 3: The Black Order Expansion Pass launches 09/30, as the Marvel Knights join the alliance! You can also take on an intense series of co-op missions in the new Gauntlet Mode! #MUA3 Buy now: https://t.co/IFW1nNPG8P pic.twitter.com/IRg0u7w8tT

Human: Fall Flat's New Level Is Available Now

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Human: Fall Flat is having a fit of the vapors in its latest update.  The new level, "Steam", is industrially themed and focuses its puzzles and mechanics around all the ways you can use and abuse water's gaseous state.  Most importantly, it's available at this very moment.Presumably, developer No Brakes Games feels quite strongly about the benefits of mist, as they've made the whole update free of charge.  That means you and a posse of friends can run rampant in the new stage without dropping a single dime (assuming everyone already owns the game).  If that's not enough to convince you to give it a shot, maybe the update's accompanying trailer will shed some light on what makes it so enticing.Human: Fall Flat is a clever title which takes the Gang Beasts formula and twists it into a cooperative puzzle solving endeavor.  Naturally, that means it offers generous portions of both head-scratching and hilarity as you and a group of friends attempt to navigate the levels together.

Gears 5 Horde Focuses on the Heroes You Play

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A few days ago, The Coalition lifted up the curtain on the new Horde mode for the forthcoming Gears 5. While many of the same systems from Gears of War 4 are returning (i.e., using a Fabricator to build fortifications/guns, gathering energy to power the Fabricator, equipping cards on your character), there are a few tweaks, too.One of the key changes they're making this time around is to the characters themselves. Rather than just looking different, the character you select will have their own role within the team, passive and ultimate abilities, and default loadout. In other words, they're implementing some ideas/mechanics from "hero shooters" (such as Overwatch) into Horde. Marcus, for example, is a "Tank" whose passive ability allows him to regenerate his Ultimate ability (any shot taken by him or nearby allies while in cover is an automatic headshot) quicker by taking damage. Kait is a "Scout" whose Ultimate is to go invisible for a short period, Del is an "Engineer" that summons multiple DeeBee drones to target enemies and repair fortifications, etc. You can check out the official blog post for more information on the different characters and their abilities.