HyperX Cloud Alpha S Gaming Headset Review

about X hours ago from
HyperX Cloud Alpha S Gaming Headset Review

HyperX continues to evolve its headset line-up with its recently released gaming headset, the Cloud Alpha S. After having reviewed six other audio/microphone devices in the HyperX arsenal (the Cloud Stinger, the Cloud Revolver S, the Cloud Flight Wireless, the Cloud Stinger Wireless, the Cloud MIX Wired, and the Cloud Earbuds), I was delighted to find that HyperX has once again managed to carve out a unique identity for the Alpha S, just as they have for every other prior peripheral.While many of HyperX’s most recent headsets have focused on mobile gaming/devices (whether that meant wireless technology, bluetooth functionality, or the minimalist earbuds structure), the Alpha S is a return to HyperX’s PC gaming roots. Building upon the Cloud Alpha’s framework of a dual chamber system (one for bass, one for mids and highs), the Alpha S adds on a special audio control mixer, which we’ll touch upon shortly.

Tom Clancy's Ghost Recon Breakpoint Is Out Tomorrow

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Tom Clancy's latest fever dream is nearly upon us.  I can already feel it subsuming my own reality - spreadsheets are starting to display UAV data, pavement-laden interstates are becoming intertwined with mountaintop backroads, and my coworkers' clothing is being replaced with "tactical" vests.  Since we're already quite far along the path, we may as well usher in the arrival of Tom Clancy's Ghost Recon Breakpoint with its new launch trailer. The followup to 2017's Ghost Recon Wildlands has combined its predecessor's open world cooperative gameplay with the RPG-lite mechanics of its Clancian brethren, The Division.  Despite being labeled as a "gameplay" trailer, Ubisoft's latest clip of footage doesn't really show off any of those things (or any actual gameplay, arguably), but it does provide a better understanding of what all players will get to do when the game arrives on October 4th.

Celebrate 10 Years of Borderlands With Special In-Game Events in Borderlands 3

about X hours ago from
Celebrate 10 Years of Borderlands With Special In-Game Events in Borderlands 3

It's hard to believe, but the original Borderlands launched 10 years ago on October 20, 2009. To celebrate that occasion, Gearbox is kicking off a series of limited time in-game events within the latest entry in the series, Borderlands 3. Right now, if you hop in and go after a few specific bosses, you'll have an increased chance to nab some legendary loot.The full list of bosses and what gear they drop can be found over in the official posting, but your window of opportunity for this is limited. This event ends next Tuesday, October 8, at 12:00 PM EDT. The next event, "Rare Spawn Hunt," will kick off at that time and will run for a week. Here's the schedule and planned events:Borderlands 3 is available on PC, PlayStation 4, and Xbox One.

Signal Decay Stream Recap

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This past Monday, Locke and Jason checked out a new cooperative game that, per the developer, draws inspiration from titles like Monaco and X-ComSignal Decay is a top-down, stealth rogue-lite that's got a lot going on, and I think much of it is good, but definitely needs a little polishing up.The core gameplay loop is to sneak around a procedurally generated level and either avoid or subdue (by any means necessary) the guards and security systems as you make your way to, and then destroy, a "mind-control Broadcaster." Once that's done, you'll need to quickly make your way to the exit before a bunch of killer robots show up to ruin your day. Assuming you successfully complete your mission, you'll head back to your ship where you can research new gadgets and weapons, produce those items, and then pick a new mission. The game is quite tough and requires quite a bit of coordination between players, as our many failed attempts show.

New Modes Available in ToeJam and Earl: Back in the Groove

about X hours ago from
New Modes Available in ToeJam and Earl: Back in the Groove

A new update has arrived for the console versions of ToeJam and Earl: Back In The Groove that adds two new modes/difficulties to the game: Extreme and Endless. These modes are for those folks who really want to put their funky rogue-like skills to the test.Both modes have been available on the PC version of the game since July, and the patch notes are quite long and have to do with some minute changes that don't mean a lot to me; rather than try to sum them up, just leaving that link there if knowing all those details means something to you. The key part to know is that with version 1.5, you'll unlock Extreme mode, which comprises 25 levels of tougher challenges, once you beat Hard Mode, and you'll unlock Endless mode, which goes all the way to 1,000, once you clear 10 levels of Extreme. This update is available on Xbox One and PlayStation 4, and "soon" on Nintendo Switch.ToeJam and Earl: Back in the Groove is available now on PC, Xbox One, PlayStation 4, and Nintendo Switch.

You Can Now Play With Friends Online in Super Mario Maker 2

about X hours ago from
You Can Now Play With Friends Online in Super Mario Maker 2

Update 1.1.0 is now available for Super Mario Maker 2 and it features some much needed co-op improvements. First, you can now play courses online with friends rather than a group of strangers. You can also now choose what courses to play, either a random selection from the "Course World," courses you have created, or courses you have downloaded from "Course World." Finally, four player couch co-op can be launched directly on any course in the "Course World" without having to download the course first.I detailed many of the failings of Super Mario Maker 2's co-op offerings in my review, but this patch has addressed some of those issues/concerns. Prior to this update, online play was always with strangers and it was always a randomly selected course from "Course World," and you could only do the four player couch co-op with courses you downloaded (or created yourself). These change make the game much more co-op friendly, although it still doesn't have a "co-op" tag for courses and uploading courses still requires them to be beaten single-player, so if you want to play something that needs cooperation to clear it, you'll just have to make it yourself and not upload it.

Get More Details On Trine 4 From Its New Overview Trailer

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Trine 4: The Nightmare Prince is a mere seven days away, but even that feels like an eternity when waiting for the hottest 2.5D game of the year.  I see you shiver with anticipation, dear reader, but fret not, as I may have a cure.Publisher Modus Games has blessed us with a lengthy Trine 4 trailer providing a detailed overview of the game's new mechanics.  As someone who's spent approximately twenty minutes on WebMD, I feel safe in recommending a dosage of two views per day over the next week, preferably with a meal.  However, if you find that your excitement lasts more than four hours... you'll probably want a second opinion with someone who's at least been inside a medical school.This latest entry in the Trine franchise takes the game's mechanics and perspective back to their roots and focuses on the puzzle-y platforming you've come to know and love.  It can be purchased on its own or as part of the Trine: Ultimate Collection pack, which includes the original trilogy and serves as a great way to catch back up on the adventures of Amadeus and friends. 

Destiny 2: New Light and Shadowkeep Launch Today

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The day some of us have been waiting for has finally arrived: "Shadowkeep," the newest expansion to Destiny 2, has arrived. It also brings with it the free-to-play version of the game, dubbed Destiny 2: New Light, so you and your buddies can team up for some fun regardless of who's bought or played what. However, the division of what's included in each of these things can be a bit confusing, so we've attempted to break it all down below. Fair warning: it's a long read.A quick note: throughout this article you'll see me refer to "Year 1" of Destiny 2, which is shorthand for the base game, the "Curse of Osiris" expansion, and the "Warmind" expansion. Here's a list of everything included in the base Destiny 2: New Light game without purchasing the "Shadowkeep" or "Forsaken" expansions:Alright, so that's everything you get with just the new, free-to-play, "base game," Destiny 2: New Light; it's a lot!

Marvel Knights DLC Is Available for Ultimate Alliance 3

about X hours ago from
Marvel Knights DLC Is Available for Ultimate Alliance 3

"Marvel Knights: Curse of the Vampire," the first DLC pack for Marvel Ultimate Alliance 3: The Black Order, arrived yesterday. While parts of the DLC, such as the four new characters (Blade, Morbius, Moon Knight, and Punisher), are only available if you've purchased the $20 Expansion Pass, some things are available to all players regardless. Let's break it down.If you own Marvel Ultimate Alliance 3 and don't have the Expansion Pass, here's what's been added in the 2.0 update:Alright, so that's everything you get for free, how about if you shelled out the $20? Well, basically, you'll be able to unlock the four new characters by going through the full Gauntlet mode. The new mode tasks players with completing a series of stages with different challenges, such as beating a boss or defeating enemies within a certain time limit; think "Infinity Rift" challenges but strung together. It's pretty fun, especially in co-op. Once you beat a Gauntlet, you can then play through it in the "Survival" mode where you just bop 'til you drop!

Mortal Kombat 11 Will Get Co-Op Team Raids in Next Patch

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NetherRealm Studios has revealed their bringing some co-op to Mortal Kombat 11, the latest entry in the long-running fighting series. The new mode, called "Team Raids," will pit three online players against one challenging opponent. While you will all be fighting the same opponent at the same time and all be doing damage to its health to bring it down, you'll be doing it in your own "fight line" so it'll look like a standard 1v1 match. Confused? Yeah, probably better to see it in action.This isn't NetherRealms' first dip into the (Earth)realms of co-op in their games. Injustice 2 had "guilds" where up to 50 people could work towards daily/weekly objectives (such as participating in online matches against other players) so that everyone could benefit, as well as special Multiverse (their version of the "Kombat Towers") fights where players fought tough opponents individually and all contributing damage was combined. The "Team Raids" feel like a refinement of that idea where players are all fighting at the same time and it's not tied into a larger collective, but something you can pick up and play with anyone. You can check out the dev's description of this in the video below.