It Takes Two - "The Shed" Highlights and Commentary

about X hours ago from

Hopefully you've had a chance to read our hands on impressions with It Takes Two over here. As we talked about, Locke and I spent a few hours with the game playing through the opening levels and experiencing the different things the game has to offer. Over the next few days we'll highlight some of those experiences with a handful of video highlights we took from our sessions with the game. Up first is "The Shed" - the very first level of the game which takes place in the backyard of our lead character's. In it you'll get a feel for some of the different puzzles the game has to offer, how the characters have different abilities, and the overall tone of the game.

It Takes Two Co-Op Hands on Preview

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Josef Fares of Hazelight Studios has two major releases under his belt, both focused on narrative gameplay featuring two major characters. While 2013's Brothers - A Tale of Two Sons was a single player affair except on Switch, 2018's A Way Out was a full on co-op experience for two players as they attempted to break out of a prison. Now Josef and Hazelight are back for something decidedly different and honestly, all together fresh for video games. It Takes Two is being billed as a romantic comedy with a colorful and playful ascetic that will instantly remind you of a Pixar movie with a splash of Little Big Planet. Players take control of a married couple on the verge of divorce. You and your co-op partner will help Cody and May learn how to overcome their differences after being literally shrunk into the world as clay dolls caused by their child's tears. I know, I know, that doesn't sound very light hearted or funny - but the production values and writing are absolutely pro and easily draw you into the narrative. Co-Optimus was recently invited to go hands on with the first few hours of the game and to listen to Josef Fares talk about their creation.