Former Halo, Battlefield Devs Announce Scavengers, A Third-Person “Co-opetition” Shooter

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Former Halo, Battlefield Devs Announce Scavengers, A Third-Person “Co-opetition” Shooter

Despite being a new studio, Midwinter Entertainment knows a thing or two about making multiplayer games. Staffed with former 343 Industries talent and veterans who have worked on the likes of Call of Duty, Battlefield, and Halo, the studio leadership has been experimenting with how players interact and compete with each other for years. Most notably, as one of the architects behind Halo 5’s Warzone mode, Josh Holmes is no stranger to mixing up player-on-player action with objectives that can let anyone contribute to their team. With its first game, Scavengers, Midwinter and Holmes hope to further blur the line between cooperation and competition.

Speaking with me at Midwinter's office located in Kirkland, Washington, Holmes bills Scavengers as a third-person “survival shooter co-opetition,” set in a near-future apocalypse in which a massive asteroid collides with the moon, shattering it and causing a new ice age. Years after the collision, you take control one of eight teenagers (across four classes, each with a male and female character to match), left to forage for weapons and resources.

Jeff Goldblum Returns For Jurassic World Evolution

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Jeff Goldblum Returns For Jurassic World Evolution

Jeff Goldblum is reprising his role as Dr. Ian Malcolm in Frontier Developments' world sim Jurassic World Evolution this summer.

The PS4, Xbox One, and PC title lets players build their own Jurassic experiment on Isla Nublar, complete with dinos, attractions, facilities, and more, and Goldblum will be there to help players along the way. Dr. Malcolm assists players with some of the decisions – both tactical and moral – in the game.

For a look at the title's gameplay, check out this previous trailer.

Hearthstone Expansion The Witchwood Announced

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Hearthstone Expansion The Witchwood Announced

Blizzard has announced the next expansion for Hearthstone, titled The Witchwood.

The new expansion boasts a new single-player adventure, 135 cards, and an April release date. Not a whole lot else is known about the game beyond the six cards Blizzard revealed today, but there is a wider blowout planned for March 27. Below are the six cards revealed so far.

You can check the cinematic trailer for the game below.

Nintendo Switch Firmware 5.0 Released

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Nintendo Switch Firmware 5.0 Released

The latest major firmware update for the Nintendo Switch has been announced and, despite the round revision number, the feature list is a bit muted.

The new update's headlining feature is that suggested Switch friends can be added from associated Twitter and Facebook accounts. This means that your Nintendo account will pull suggestions from those social media platforms' friends lists to give you suggestions on the Switch.

Other than that, Kirby and ARMS fans will be happy to see that 24 new user icons from those series have been added to the Switch's menu.

Microsoft Wants Fortnite Crossplay With PS4 And So Does Epic

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Microsoft Wants Fortnite Crossplay With PS4 And So Does Epic

Microsoft's Phil Spencer has weighed in the Fortnite crossplay issue, which lets every platform play with each other except between Xbox and PlayStation 4, stating that he also wishes crossplay between the consoles happened. The Fortnite account also chimed in to support the sentiment.

A Fortnite fan tweeted to Spencer last night, asking "I wanted to ask that can XB1 and PS4 players play together in Fortnite? We really want cross-play system between XB1 and PS4 "

Spencer, now part of Microsoft's executive team, replied "Me 2."

Mark Hamill And Rian Johnson Talk About Luke In The Last Jedi

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Mark Hamill And Rian Johnson Talk About Luke In The Last Jedi

Just after a SXSW screening of The Last Jedi documentary, The Director and The Jedi, the titular roles of the movie came out to answer questions about the movie and Hamill's on-again off-again feelings about Luke's portrayal in it.

Hamill has been known to say in social media and interviews that he disagreed with Johnson over the way Luke Skywalker was written in the eighth movie, but has also walked the sentiment back and remarked that his disagreement does not mean he thinks director Rian Johnson was wrong. Depending on how much you liked The Last Jedi, the latter could be interpreted as Hamill being told to clam up by Disney, but the actor clarified his complicated thoughts at the panel.

"I'm like a lot of you," Hamill said to the audience. "I feel an investment in it, a certain sense of ownership, which is a joke, because I don’t own it, now Disney does. But you care! That's what happens with these films. I'm sorry I lowered my guard and expressed my misgivings about it. That belongs in the [filmmaking] process. That doesn't belong to the public. I feel bad because I made that statement before I saw the finished film."

Former Eshop Head Explains What He Feels Are Nintendo's Inconsistent Indie Policies

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Former Eshop Head Explains What He Feels Are Nintendo's Inconsistent Indie Policies

During a Q&A session on video game forum Resetera, former head of digital content at Nintendo of America Dan Adelman explained why he has been criticizing Nintendo's indie policies on the Switch.

After working as a third party business development manager for Xbox and negotiating games like Knights of the Old Republic, Adelman eventually moved to Nintendo and launched Nintendo's first few forays into digital stores with the Wii, DS, 3DS, and Wii U. He now works helping indie developers with business development, most recently Axiom Verge, and was asked about previous comments he made on social media about getting the game onto the Switch. Back in April of last year, Adelman expressed frustration of Nintendo's indie policies, saying they could have gotten Axiom Verge on the system at launch, but Nintendo wasn't saying yes.

"Nintendo had two inconsistent policies that I think in retrospect made life very confusing and frustrating for a lot of people," Adelman wrote as an answer to the question. "The first policy was that they were only approving developers who were interested in bringing games that had never released on another system before. The second was that once a developer was approved, that developer could bring whatever game they wanted to the system – including their entire back catalog from other systems. 

Chucklefish Announces Pathway, A Turn-Based Strategy Game

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Chucklefish Announces Pathway, A Turn-Based Strategy Game

Chucklefish, the publisher behind games like Stardew Valley and Pocket Rumble, has teamed up Robotality to bring out Pathway, a turn-based strategy title with a pixel voxel-based aesthetic.

As a follow-up to 2014's Halfway, Pathway seems to be inspired by Indiana Jones in a lot of strong ways.

"It is a time of global unrest as German military influence is spreading throughout Europe and the Middle East," the game's page reads. "Rumors of frantic excavations and strange artifacts, not to mention ghastly occult rituals, have begun to surface across secret communication channels... Morten has vanished. The Nazis took him because he interfered with their occult research. We have to rescue him before it’s too late. And afterwards, who knows what other adventures await?"

Square-Enix Hiring For Core Members Of Final Fantasy VII Remake Team

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Square-Enix Hiring For Core Members Of Final Fantasy VII Remake Team

In a job posting over the weekend, Square-Enix appears to be hiring for level designers for the Final Fantasy VII remake.

Through a translation courtesy of Siliconera, Square-Enix's description of the remake's progress does not sound like it is particularly far along or that the scope might be exceeding the team's grasp.

"While Final Fantasy VII Remake’s programs for general functions and contents are being tested within the development team as required, the part about reproducing the original work in high-quality graphics is reaching a satisfactory standard, and we’ve come to the conclusion that in order to meet fan expectations we must increase its quality another step higher," the job listing shows. "Therefore, in addition to the current members for the Final Fantasy VII Remake development, we must establish a core group that includes level planners, battle planners, designers, engineers, and various types of jobs to tackle on the production of the big title."