DC Brings Rocksteady's Arkham Knight Into Comic-Book Continuity

about X hours ago from
DC Brings Rocksteady's Arkham Knight Into Comic-Book Continuity

Arkham Knight was the antagonist in Rocksteady Studios' 2015 release Batman: Arkham Knight (surprise). The studio made a big deal about the fact that it created the character specifically for the game, but now Arkham Knight has come full circle and will appear within the comics.

The 1,000th issue of Detective Comics is right around the corner. DC Comics plans to release this milestone in March, and the massive anniversary issue will feature stories from creators like Peter J. Tomasi, Doug Mahnke, Kevin Smith, Jim Lee, Geoff Johns, Brian Michael Bendis, Paul Dini, Christopher Priest, Denny O’Neil, Neal Adams, and more.

Detective Comics 1000 is also the debut of Arkham Knight. However, this version of the character may be different from the video game version. Spoiler warning: the the game, Arkham Knight was revealed to be Batman's old sidekick Jason Todd (the second incarnation of Robin). In the comics, however, Jason Todd currently seems preoccupied, so we wonder if this Arkham Knight is a different person altogether. We'll have to wait until March to find out.

DC Brings Rocksteady's Arkham Knight Into Comic-Book Continuity

about X hours ago from
DC Brings Rocksteady's Arkham Knight Into Comic-Book Continuity

Arkham Knight was the antagonist in Rocksteady Studios' 2015 release Batman: Arkham Knight (surprise). The studio made a big deal about the fact that it created the character specifically for the game, but now Arkham Knight has come full circle and will appear within the comics.

The 1,000th issue of Detective Comics is right around the corner. DC Comics plans to release this milestone in March, and the massive anniversary issue will feature stories from creators like Peter J. Tomasi, Doug Mahnke, Kevin Smith, Jim Lee, Geoff Johns, Brian Michael Bendis, Paul Dini, Christopher Priest, Denny O’Neil, Neal Adams, and more.

Detective Comics 1000 is also the debut of Arkham Knight. However, this version of the character may be different from the video game version. Spoiler warning: the the game, Arkham Knight was revealed to be Batman's old sidekick Jason Todd (the second incarnation of Robin). In the comics, however, Jason Todd currently seems preoccupied, so we wonder if this Arkham Knight is a different person altogether. We'll have to wait until March to find out.

Nintendo Switch Is The Fastest-Selling System Of The Generation Since Its Launch

about X hours ago from
Nintendo Switch Is The Fastest-Selling System Of The Generation Since Its Launch

The NPD Group (via a Nintendo press release) has declared that through its first 21 months on sale in the U.S., Nintendo's Switch console is the fastest-selling system of this generation when compared to the other consoles over the same period.

From March 2017 to November 2018 the Switch sold more than 8.7 million units.

Nintendo has also announced that Super Smash Bros. Ultimate is the fastest-selling Switch title of all time – as well as for the series as a whole – and has sold over three million units in its first 11 days.

Rumor: Anaconda & Lockhart Are The Codenames For Microsoft's Next-Gen Consoles

about X hours ago from
Rumor: Anaconda & Lockhart Are The Codenames For Microsoft's Next-Gen Consoles

Windows Central is reporting from multiple sources that Microsoft's full-featured next-gen system is codenamed Anaconda, while the more pared-down, streaming version is codenamed Lockhart.

At E3 this year it was reported that Microsoft is internally referring to its next-gen family of systems as "Scarlett," and Windows Central's recent report puts Anaconda and Lockhart within that family. Anaconda is the more powerful, expensive option, while Lockhart is the comparably cheaper, hardware-light streaming box. Both are scheduled for 2020.

The Scarlett family of systems including Anaconda and Lockhart are not to be confused with Microsoft's other reported console plan for 2019, which is to introduce a digital-only Xbox.

DICE Changes Battlefield V Time-To-Kill Values Once Again

about X hours ago from
DICE Changes Battlefield V Time-To-Kill Values Once Again

A few weeks ago, DICE and EA were openly pontificating the ramifications of changing the time-to-kill value, basically how long it takes to kill an opponent, in Battlefield V multiplayer. While players enjoyed being able to kill opponents faster, they also disliked being killed so quickly, so DICE set up different servers to study and see how things play out in alternate matches. 

They eventually decided to increase the time it takes for an enemy to keel over so that players can live longer and have theoretically better matches. The community didn't really like this change. So now they're changing it back.

"After rolling out those changes last week, we’ve listened to your feedback, reviewed our statistical data, and have made the decision to return to the original TTK values seen at launch," a DICE spokesman wrote on the game's subreddit. "Our intent with the TTK changes was to see if we could evolve the Battlefield V experience and make it more enjoyable for new players, whilst also making sure the Battlefield vets have a choice with a more 'core' experience suiting their preferred play-style. Clearly we didn’t get it right. Veteran players didn’t ask for the change, but as game developers, we took it upon ourselves to make those changes based on extensive data and deliberation. It truthfully wasn’t an easy decision for us."

Check Your Xbox One Stats From 2018

about X hours ago from
Check Your Xbox One Stats From 2018

Every year, Microsoft takes all your data from your Xbox One playing and puts it out there for you to peruse, celebrate, or regret. The 2018 edition of this tool is now available, so you can feel free to check out what games you spent the longest in.

It's time to get your 2018 Xbox Year In Review* Sign in here for you personalized stats https://t.co/swnjdGwr2Z
(* Actual data is through Oct 2018) pic.twitter.com/cIt24dD5fq

For the record, my gamerscore is somehow in the top 9 percent, my 2018 mood was action-adventure games, my favorite game was Shadow of the Tomb Raider which seems real wrong but I think I left it idling for a while, I "buffed" my gamerscore by 2 whole percent, and the community as a whole played 18,191,417,463 hours, most of which I assume was Red Dead Redemption II's intro, or maybe it just felt that way.

PS4 Spider-Man Gets His Own Comic Series

about X hours ago from
PS4 Spider-Man Gets His Own Comic Series

The PS4 Spider-Man, who many are confusingly calling Marvel's Spider-Man but that seems to make it even less clear which one we're talking about, has been making the rounds since the game's release earlier this year. The white spider suit had a cameo in the seminal Into the Spider-verse movie released last week. Insomniac's Peter Parker even got his own storyline in the Spidergeddon comic arc, where he realized there is a dimension where Spider Cop exists. Now, another PS4 Spider-Man comic adaptation is beginning, titled City of War.

The new comic arc will cover the story of the games, but also the three DLC chapters that have just been released. For fans of the game, Marvel also promises there will be new content, so it won't just be a retread for content you have already played through.

March 2019: Marvel’s Spider-Man swings into the pages of @Marvel Comics! Written by @HopelessDent, art by @Michele_Bandini, cover by @Clayton_Crain & variants by @timtsang @DavidNakayama @SandovalBox & @Adi_Granov! @insomniacgames @MarvelGames #SpiderMan #SpiderManPS4 pic.twitter.com/EtvNHTozea

PS4 Spider-Man Gets His Own Comic Series

about X hours ago from
PS4 Spider-Man Gets His Own Comic Series

The PS4 Spider-Man, who many are confusingly calling Marvel's Spider-Man but that seems to make it even less clear which one we're talking about, has been making the rounds since the game's release earlier this year. The white spider suit had a cameo in the seminal Into the Spider-verse movie released last week. Insomniac's Peter Parker even got his own storyline in the Spidergeddon comic arc, where he realized there is a dimension where Spider Cop exists. Now, another PS4 Spider-Man comic adaptation is beginning, titled City at War.

The new comic arc will cover the story of the games, but also the three DLC chapters that have just been released. For fans of the game, Marvel also promises there will be new content, so it won't just be a retread for content you have already played through.

March 2019: Marvel’s Spider-Man swings into the pages of @Marvel Comics! Written by @HopelessDent, art by @Michele_Bandini, cover by @Clayton_Crain & variants by @timtsang @DavidNakayama @SandovalBox & @Adi_Granov! @insomniacgames @MarvelGames #SpiderMan #SpiderManPS4 pic.twitter.com/EtvNHTozea

Fresh Prince's Alfonso Ribeiro Files Lawsuit Against Epic Over Fortnite Dances

about X hours ago from
Fresh Prince's Alfonso Ribeiro Files Lawsuit Against Epic Over Fortnite Dances

The question of whether dances are freely available to be reproduced without concern has been fairly open over the years, but Epic's Fortnite seems to have brought the discussion up to a more mainstream level. A number of artists and critics have chided Epic for stealing dances from people and cultures to profit from, but until 2 Milly recently filed an official complaint, no one had decided to test these waters. Now another popular dance is being put in the spotlight.

Alfonso Ribeiro, who played Carlton in the 1990s NBC sitcom The Fresh Prince of Bel-Air, is suing Epic over a dance called Fresh. In the TV show, Carlton would exemplify his lack of dancing skills by swinging his arms side to side and snapping, usually to music by Tom Jones. The Fortnite dance is immediately recognizable as the Carlton's dance from The Fresh Prince, with even the name evoking the show's title.

Ribeiro's law firm is alleging that Epic stole his dance and recreated it in Fortnite and is now profiting off of it from the game's store. He was also mentioned in 2 Milly's lawsuit by name as another dance creator whose moves were stolen.

Super Smash Bros. Ultimate Glitch Causes Infinite Assist Trophies

about X hours ago from
Super Smash Bros. Ultimate Glitch Causes Infinite Assist Trophies

Even the most polished games have unforeseen bugs and it seems like Super Smash Bros. Ultimate is no exception. A new bug discovered spawns an infinite number of assist trophies, resulting in more Knuckles than a 3D Sonic game on screen at once. Whoops.

The glitch, which was discovered by YouTuber TheAfrowJow happens when Isabelle or Villager use their pocket item skills on the same assist trophy at the same time. Since spacing and timing can be an issue, using Isabelle's fishing hook Side-Special makes this easier to do. The player who does grab it gets stuck repeating the assist trophy summoning animation while more and more assist trophies pour in.

The glitch will probably get patched out as soon as someone from the developer team notices, which likely won't be too long. In the meantime, unless you're actively coordinating to make it happen, it's pretty hard to actually do this, so I wouldn't worry about someone spamming Shovel Knights into your online match to make it to the top of the Global Smash charts. Though with that many Shovel Knight appearances, maybe that makes Smash an indie game.