about X hours ago from
GameInformer News
Free pinball platform Pinball FX2 is now available on the Xbox One after a delay, and previously purchased Xbox 360 tables are transferable to the Xbox One at no charge.
Microsoft and developer Zen Studios worked out the kinks to enable the table-importation feature, and you can see how it's done in these step-by-step instructions.
Single tables and packs are also available for prices ranging from $2.49 to $9.99, including Guardians of the Galaxy (shown), other Marvel Pinball tables, and the Star Wars Pinball packs.
about X hours ago from
GameInformer News
Gaijin Entertainment's free to play dogfigher War Thunder is getting Project Morpheus and Oculus Rift support.
The game, which is currently available on PC and Mac, released only recently for PlayStation 4. Gaijin announced Project Morpheus support for the game, and says that comparable VR technology, like Oculus Rift is also being developed for alternate platforms.
You can check out the latest trailer for the game below.
about X hours ago from
GameInformer News
Gamescom 2014 has brought some exciting news with it. From the totally unexpected Silent Hills reveal from Kojima to BioWare announcing a multiplayer-only game called Shadows Realms, this year has been full of surprises.
We also found out Tearaway was coming to PS4, what Michel Ancel's new studio has been working on, and it was announced that a pretty cool white Sunset Overdrive Xbox One is hitting. And that's only scratching the surface.
Sp, what have been some of your favorite announcements so far? What weren't you expecting? And, of course, what were you hoping for that didn't get announced?
about X hours ago from
GameInformer News
Starbreeze, the studio behind hits such as The Chronicles of Riddick, Brothers: A Tale of Two Sons, and Payday 2, has announced that it is working with developer Overkill to bring a new story into The Walking Dead's universe. You can check out the cryptic trailer right below.
(Please visit the site to view this media)
It isn't difficult to gleam the tone that Overkill is going for with its interpretation of The Walking Dead's universe: dark, gritty, and incredibly unforgiving, just as the comics, TV show, and other video game interpretations transmit. The trailer also gives a shout-out to a new item coming free to Payday 2 based on the upcoming game.
about X hours ago from
GameInformer News
Youtube channel Sneaky Zebra recently uploaded this very special dramatic reading of Miracle of Sound’s “Commander Shepard” lyrics as read by Jennifer Hale, voice actress for Commander Shepard. The result may be smothered in idiom, but it is still considerably more simulating than scanning for Iridium.
(Please visit the site to view this media)
The tale so expertly told details Commander Shepard’s lasting legacy as a legend to the soldiers of Earth. If you close your eyes, you can almost see Shepard explaining herself to Garrus after easily beating him in a sniping competition again (Paragon players know she missed on purpose).
about X hours ago from
GameInformer News
This morning at EA's Gamescom press briefing, we got our first look at The Sims 4's new gallery in action. The feature is an evolution of the Exchange that integrates Sim and room sharing into the experience.
The Gallery also creates an easier way for creative fans to focus on the part of the experience they enjoy the most. The Exchange, which was a separate website for sharing and downloading creations wasn't the easiest of tools to use.
"It was a totally separate experience. It took you completely out of the game," says executive producer Rachel Franklin. "Despite that, which was frankly was quite cumbersion, we had a staggering number of downloads. We're over 500 million."
With a newly integrated creation system, it seems obvious that Maxis and EA would monetize the Gallery and, perhaps, profit share with users. Franklin isn't committing to that, suggesting that she and her team want to hear from the community.
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about X hours ago from
GameInformer News
At today's Metal Gear Solid V press conference, Hideo Kojima discussed P.T., the playable teaser that revealed he was working on a new Silent Hill game with filmmaker Guillermo Del Toro.
He said he wanted to be an industry first to do a reveal like this, and he intentionally made the last puzzle of P.T. extremely difficult. "I expected it to take a week to solve," Kojima said. "I was surprised it took less than one day."
Kojima mused that he underestimated his fans, but he calls his interactive teaser reveal, "a success." Kojima wanted people all over the world to unite through the internet and solve the puzzle with his big reward: the Silent Hills announcement.
about X hours ago from
GameInformer News
Following the Gamescom Metal Gear Solid V: The Phantom Pain demo, Kojima answered fan questions offering some insight to his creative process.
When asked what game he would be interested in remaking from the library of his own games, he chose Metal Gear Solid. Before answering, however, Kojima was quick to say he doesn't like remaking games or looking to the past, but if he could just serve as a producer and have his team remake a game, he would go with Metal Gear Solid. If he were ever to remake it, he said he would approach it similarly to the recent Planet of the Apes films, which retain the good parts of the originals, but change other aspects drastically.
Kojima also said if he could be any character from any movie, he would want to be Mad Max, specifically Mad Max from Mad Max 2: The Road Warrior. He also joked that he wished he could make a Mad Max game, and that someone should let him.