Persona 5 The Royal Details Include New Confidants, Music, And More

about X hours ago from
Persona 5 The Royal Details Include New Confidants, Music, And More

Last month, Atlus revealed the first details and trailer for Persona 5 The Royal, their revised version of their hit RPG with some new content. The new version follows in the same footsteps as games like Persona 3 Fes and Persona 4 Golden by taking the base game and putting out more content and tweaks, of which we finally get some details for with Persona 5.

The news comes from an interview with director Daiki Itoh, who directed Persona 4 Golden, and producer Kazuhisa Wada in the Japanese gaming magazine Famitsu. In the issue, Itoh states that he expects fans of Golden to have their expectations surpassed in terms of new content, though they weren't quite ready to fully detail all that content yet.

To begin with, following feedback about the experience pacing of Persona 5, The Royal will include tweaks to how experienced is gained throughout the campaign. Since the game now includes a third semester, that might be part of the tweak, but hopefully it is just slightly more experience across the board to minimize any kind of grinding time in an already very long game.

Persona 5 The Royal Details Include New Confidants, Music, And More

about X hours ago from
Persona 5 The Royal Details Include New Confidants, Music, And More

Last month, Atlus revealed the first details and trailer for Persona 5 The Royal, their revised version of their hit RPG with some new content. The new version follows in the same footsteps as games like Persona 3 Fes and Persona 4 Golden by taking the base game and putting out more content and tweaks, of which we finally get some details for with Persona 5.

The news comes from an interview with director Daiki Itoh, who directed Persona 4 Golden, and producer Kazuhisa Wada in the Japanese gaming magazine Famitsu. In the issue, Itoh states that he expects fans of Golden to have their expectations surpassed in terms of new content, though they weren't quite ready to fully detail all that content yet.

To begin with, following feedback about the experience pacing of Persona 5, The Royal will include tweaks to how experienced is gained throughout the campaign. Since the game now includes a third semester, that might be part of the tweak, but hopefully it is just slightly more experience across the board to minimize any kind of grinding time in an already very long game.

Blood Drive

about X hours ago from
Blood Drive

It is always hard to figure out what to call a genre when it is still in its early days. There was a time where every first-person shooter was derisively dismissed as a Doom-clone, even years after its namesake. It is in that same vein that we still struggle to figure out what to call games that seemingly derive inspiration from From Software’s Souls titles and have simply settled on Souls-likes. This increasingly proves to be an inaccurate comparison as these Souls-likes diversify and find their own identities, which is exactly what Code Vein, a new action title from the God Eater team, is trying to do.

Code Vein takes place in a vampiric world, where the lords of the night control, oppress, and farm humanity. This is becoming a progressively difficult problem of scale, as more blood is needed but not enough humans are surviving to be siphoned. Enter your protagonist, a captive of the vampires that has an inexplicable ability to create trees that produce human blood. It’s definitely macabre, but well within the God Eater team’s common theme of creation through consumption that permeates all their games.

Blood Drive

about X hours ago from
Blood Drive

It is always hard to figure out what to call a genre when it is still in its early days. There was a time where every first-person shooter was derisively dismissed as a Doom-clone, even years after its namesake. It is in that same vein that we still struggle to figure out what to call games that seemingly derive inspiration from From Software’s Souls titles and have simply settled on Souls-likes. This increasingly proves to be an inaccurate comparison as these Souls-likes diversify and find their own identities, which is exactly what Code Vein, a new action title from the God Eater team, is trying to do.

Code Vein takes place in a vampiric world, where the lords of the night control, oppress, and farm humanity. This is becoming a progressively difficult problem of scale, as more blood is needed but not enough humans are surviving to be siphoned. Enter your protagonist, a captive of the vampires that has an inexplicable ability to create trees that produce human blood. It’s definitely macabre, but well within the God Eater team’s common theme of creation through consumption that permeates all their games.

Five Big Takeaways From Our Hands-On With Supermassive’s Next Big Venture

about X hours ago from
Five Big Takeaways From Our Hands-On With Supermassive’s Next Big Venture

For our latest, just-launched issue, we got exclusive access to a new demo for Man of Medan, the first game in Supermassive’s Dark Pictures anthology. This is the studio’s first big project since its cult hit Until Dawn, and it’s going all-in by telling standalone stories in five games, each exploring different subgenres of horror. Man of Medan is up first, and it tackles the home invasion and the ghost ship tropes. A group dive to explore a historic World War II site is supposed to be a vacation to remember, but it ends up being that for all the wrong reasons. Here are some brief takeaways from our discussions with the team and hands-on time. You can learn even more new details by reading our 6-page feature in our June issue, which is now live digitally.  

Five Big Takeaways From Our Hands-On With Supermassive’s Next Big Venture

about X hours ago from
Five Big Takeaways From Our Hands-On With Supermassive’s Next Big Venture

For our latest, just-launched issue, we got exclusive access to a new demo for Man of Medan, the first game in Supermassive’s Dark Pictures anthology. This is the studio’s first big project since its cult hit Until Dawn, and it’s going all-in by telling standalone stories in five games, each exploring different subgenres of horror. Man of Medan is up first, and it tackles the home invasion and the ghost ship tropes. A group dive to explore a historic World War II site is supposed to be a vacation to remember, but it ends up being that for all the wrong reasons. Here are some brief takeaways from our discussions with the team and hands-on time. You can learn even more new details by reading our 6-page feature in our June issue, which is now live digitally.  

Exclusive New Marvel Ultimate Alliance 3 Heroes Revealed

about X hours ago from
Exclusive New Marvel Ultimate Alliance 3 Heroes Revealed

We recently returned from a trip to Nintendo North American HQ, where we had the opportunity to go hands-on with Marvel Ultimate Alliance 3: The Black Order for the first time. We played with a bunch of the characters (the full roster is well over two dozen names long) but we were especially excited to be introduced to two newly announced heroes who have joined the team as playable characters.

Hawkeye should need little introduction to anyone who has been following along with either Avengers comics over the many decades, or for those more familiar with his Jeremy Renner-portrayed appearance in the Marvel Cinematic Universe. Whichever version you recognize, you know that the bow-and-arrow wielding hero brings a versatile array of ranged attacks to the table. That same flexibility defines Hawkeye’s appearance in Marvel Ultimate Alliance 3, as he takes out enemies through a variety of precision arrow shots and explosions.

Exclusive New Marvel Ultimate Alliance 3 Heroes Revealed

about X hours ago from
Exclusive New Marvel Ultimate Alliance 3 Heroes Revealed

We recently returned from a trip to Nintendo North American HQ, where we had the opportunity to go hands-on with Marvel Ultimate Alliance 3: The Black Order for the first time. We played with a bunch of the characters (the full roster is well over two dozen names long) but we were especially excited to be introduced to two newly announced heroes who have joined the team as playable characters.

Hawkeye should need little introduction to anyone who has been following along with either Avengers comics over the many decades, or for those more familiar with his Jeremy Renner-portrayed appearance in the Marvel Cinematic Universe. Whichever version you recognize, you know that the bow-and-arrow wielding hero brings a versatile array of ranged attacks to the table. That same flexibility defines Hawkeye’s appearance in Marvel Ultimate Alliance 3, as he takes out enemies through a variety of precision arrow shots and explosions.

New Gameplay Today – Layers Of Fear 2

about X hours ago from
New Gameplay Today – Layers Of Fear 2

The original Layers Of Fear scared the pants off a lot of gamers back in 2016 and now its sequel, set aboard a spooky ocean liner and featuring the voice work of Tony Todd, looks to do the same later this month. We got to play through a section of the game and talk about our thoughts on the game and our hopes for how the sequel can improve upon the original.

For more on Layers Of Fear, here's our review of the original game here.

New Gameplay Today – Layers Of Fear 2

about X hours ago from
New Gameplay Today – Layers Of Fear 2

The original Layers Of Fear scared the pants off a lot of gamers back in 2016 and now its sequel, set aboard a spooky ocean liner and featuring the voice work of Tony Todd, looks to do the same later this month. We got to play through a section of the game and talk about our thoughts on the game and our hopes for how the sequel can improve upon the original.

For more on Layers Of Fear, here's our review of the original game here.