The Gamer's Post

Don't delay: Monday is your last day to pitch a GDC 2020 Summit talk!

about X hours ago from Gamasutra Indie News

Just a quick reminder today that all submissions for GDC 2020's Virtual Reality Developers Conference (VRDC), GDC Summits, and Game Career Seminar are due this Monday, September 30th at 11:59 PM PT! ...

Reminder: Monday is the last day to submit your game for IGF 2020!

about X hours ago from Gamasutra Indie News

Hey indies, don't delay: The submission deadline for the 2020 Independent Games Festival Main Competition is this coming Monday, September 30th at 11:59 PM Pacific! ...

Designing the varied control schemes of multi-animal wonder Lost Ember

about X hours ago from Gamasutra Indie News

In Mooneye Studios' upcoming game Lost Ember, players control a wide variety of animals, including a wolf, a duck, an otter, and more. Developer Tobias Graff told us how the studio tackled the many-animal problem. ...

Capybara Games co-founder Nathan Vella is leaving the studio after 16 years

about X hours ago from Gamasutra Indie News

Nathan Vella, one of the founding devs behind Below developer Capybara Games, is departing the Canadian studio he helped found back in 2003. ...

Don't Miss: Behind the colorful music wheel of Wandersong

about X hours ago from Gamasutra Indie News

Wandersong's Greg Lobanov digs into the game's intriguing color wheel of song, why he crafted an aesthetic around a 'rainbow of sound', and how he designed puzzles solvable by singing. ...

IGF 2020 Inspirations: The mind-bending, IGF award-winning Baba Is You

about X hours ago from Gamasutra Indie News

Get inspired, and then get moving: GDC organizers still accepting submissions for the 2020 Independent Games Festival, but you've gotta get your game in before this coming Monday, September 30th! ...

Do you need a publisher to 'make your game sell'?

about X hours ago from Gamasutra Indie News

In the world of near-infinite games, does a 'video game publisher' actually make your game sell better? Here's some key points to think about when you decide if you want a publisher or... not. ...

Don't Miss: A deep dive into the art that gives colors back to Dead Cells' cryptic worlds

about X hours ago from Gamasutra Indie News

"Despite featuring zombies and developing a game where the foreboding sense of danger never leaves you, we choose not to mimic the artistic direction of similar titles." - Gwenaël Massé, artist on Dead Cells. ...

Video: How Aliens, Odysseus, and Toyota can help improve game production

about X hours ago from Gamasutra Indie News

In this 2017 GDC talk, Justin Fischer digs into the science of game production by explaining why the same tools used to manage billion-dollar supply chains can work for game development! ...

Video Game Deep Cuts: Sayonara, Switch Lite, Wild Herds

about X hours ago from Gamasutra Indie News

This week's highlights include the gorgeous Sayonara Wild Hearts & the launch of the Switch Lite, as well as a doc on the making of Them's Fighting Herds, Borderlands 3, and lots, lots more. ...

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Apr 4, 2019Domain autorenew failed. Sorry about the downtime :(

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Apr 4, 2019Domain autorenew failed. Sorry about the downtime :(

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