Blog: Narrative and the MDA framework
"Narrative can drive aesthetics by providing a general set of feelings you want to evoke, but it's a mistake to write a full story at the start." ...
"Narrative can drive aesthetics by providing a general set of feelings you want to evoke, but it's a mistake to write a full story at the start." ...
GDC organizers debut talks from Halfbrick's Ramine Darabiha (Fruit Ninja) & members of the Glitch City developer collective for the future-focused GDC Next, which will be held in Los Angeles this November. ...
"Astro Lords: Oort Cloud allows players to constantly move their bases. This blog outlines the opportunities and challenges it creates for game design, and the consequences it has on processing power and hardware needs." ...
A collection of advice from indie game luminaries. Now that you're making your own games, what should you do? These quotes and articles help keep things in perspective. ...
A Twitter hashtag dedicated to showing support for game developers whose games have touched our lives is trending today. ...
Blizzard Entertainment and ustwo were the big winners at last night's Unity Awards, while numerous other studios were also honored at the event. ...
Localization is complicated but worth the effort -- boosting your sales in foreign-language territories can be a real help. How do you prepare for it, though? This post offers helpful suggestions. ...
The microconsole start-up and its games will head to China as part of a deal with Xiaomi, according to a new report. ...
The three stages of jamming: preparation, execution, and networking -- with tips for all of them, from a prior Ludum Dare jammer. ...
A look inside a small studio's works: "I think our model is valuable because it allowed us not to compromise our vision, even though our vision does not resonate with a particularly large audience." ...