The Gamer's Post

Blog: Was ending my Steam Greenlight campaign the right thing to do?

about X hours ago from Gamasutra Indie News

"After looking at the numbers 100 days later, we're still only 20% of the way into the top 100 games. That's much too far away from being Greenlit." ...

Blog: Crowdsourced translations can work: Here's how

about X hours ago from Gamasutra Indie News

"The flow of work can go a lot smoother when partnering with some trustworthy power users. They will be able to provide extra localization feedback to your products if they are highly engaged." ...

Game Design Deep Dive: The weapon-crafting system of Mercenary Kings

about X hours ago from Gamasutra Indie News

I'm going to explain a challenge we had when developing the weapon customization system, and how we solved it. This question was this: "How do we define and balance all stats for 300 gun parts?" ...

Driven from her home, dev speaks out against harassment, irresponsibility

about X hours ago from Gamasutra Indie News

Just days after receiving death threats that drove her from her home, game developer Brianna Wu of independent game studio Spacekat met the alleged facilitator of her harassment head-on. ...

Robin Hunicke joins UC Santa Cruz's game program as an instructor

about X hours ago from Gamasutra Indie News

The Games and Playable Media program picks up the Journey producer and co-author of the influential MDA framework as an Associate Professor of Art & Game Design. ...

Unreal makes major upgrades with 4.5 release

about X hours ago from Gamasutra Indie News

Epic Games releases a big upgrade to its engine technology, with a slew of fixes and improvements; more than 40 were contributed from developers outside the company. ...

Humble Bundle branches out to a new game platform: your browser

about X hours ago from Gamasutra Indie News

The folks at Humble have dropped their latest bundle on a new platform: your browser. The organization has partnered with software firm Mozilla, which continues to push browsers as a game platform. ...

Catching up with Amazon Game Studios, as it announces four games

about X hours ago from Gamasutra Indie News

Gamasutra speaks to Amazon's Ian Vogel about the studio's ongoing "experiments" in games, as it announces four new ones -- and its "commitment" to the space, and becoming a "cultural powerhouse." ...

One way to spice up a point-and-clicker? Lots of minigames

about X hours ago from Gamasutra Indie News

A Golden Wake appears to be another classics-inspired point-and-click adventure game. But for developer Francisco Gonzalez, A Golden Wake is his attempt to breathe some new life into the genre. ...

Porting a PC adventure game to mobile: Struggles with resolution issues

about X hours ago from Gamasutra Indie News

"We cannot just stretch the game scene to fit the device screen, as this will distort the aspect ratio. Game ports with graphics having distorted aspect ratios always look horrible." ...

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