Get a job: Capy is hiring a Gameplay Programmer
Toronto-based independent game developer Capy (short for Capybara Games) is seeking a multi-talented coder to work as a gameplay programmer alongside the rest of the team in Canada. ...
Toronto-based independent game developer Capy (short for Capybara Games) is seeking a multi-talented coder to work as a gameplay programmer alongside the rest of the team in Canada. ...
I showed my game at EGX 2016 in Birmingham UK. In this post I give detailed stats about player engagement: number of players, games played, how long they played in every session and how far they got. ...
Since there's no entry fee for No Quarter, these devs (Brandon Chung, Catt Small, Stephen Lawrence Clark and Holly Gramazio) are effectively being paid to make games people can then play for free. ...
The developer behind Job Simulator is working on a new way to place VR users seamlessly into virtual environments without the need for external editing software. ...
Arizona-based game dev Digital Homicide appears to be (at least temporarily) out of business following studio cofounder James Romine's decision to sue a group of Steam users for ~$18 million. ...
Arizona-based game dev Digital Homicide appears to be (at least temporarily) out of business following studio cofounder James Romine's decision to sue a group of Steam users for ~$18 million. ...
"I'll always be able to earn more money by making websites than by making games," says John "Gritfish" Kane, creator of Killing Time at Lightspeed. "That doesn't stop me wanting to make games." ...
"The outsourcing industry is thriving, but there's a huge gap in the indie community, making it extremely difficult to help each other and grow," says Zainuddin Fahad of Ogre Head Studio in Hyderabad. ...
Using everything from '50s wire recorders to modified stethoscopes, the sound design for Heart Machine's Hyper Light Drifter was anything but conventional. Find out how in this GDC Europe talk! ...
"Your first thought is that you cannot let the player express their decisions, because that doesn't feel autobiographical," says Alex Camilleri. "That's something I worked on for a long time." ...