The Gamer's Post

Report: Switch cartridges to blame for higher development costs

about X hours ago from Gamasutra Indie News

Some games will cost more on the Switch than on the PS4 or Xbox One, and, according to Eurogamer, both Switch cartridge manufacturing costs and Nintendo's own policies might be to blame. ...

Report: Switch cartridges to blame for higher game prices

about X hours ago from Gamasutra Indie News

Some games will cost more on the Switch than on the PS4 or Xbox One, and, according to Eurogamer, both Switch cartridge manufacturing costs and Nintendo's own policies might be to blame. ...

GDC wraps up another great show and announces 2018 dates

about X hours ago from Gamasutra Indie News

After another fantastic show, conference officials confirm GDC and VRDC will be returning to the Moscone Center in San Francisco from Monday, March 19 to Friday, March 23, 2018! ...

Balancing survival gameplay and RPG progression in Conan Exile

about X hours ago from Gamasutra Indie News

"The Conan World is extremely diverse culturally and technologically and we wanted those aspects to be represented in a way that went beyond lore and setting."  ...

Balancing survival gameplay and RPG progression in Conan Exiles

about X hours ago from Gamasutra Indie News

"The Conan World is extremely diverse culturally and technologically and we wanted those aspects to be represented in a way that went beyond lore and setting."  ...

Video Game Deep Cuts: Zelda's Wild Skyline City

about X hours ago from Gamasutra Indie News

This week's Video Game Deep Cuts long read/video highlights include Zelda's Switch inspirations, the modding scene of Cities: Skylines, & lots more. ...

Warren Spector, Harvey Smith, and fellow devs examine the value of the immersive sim

about X hours ago from Gamasutra Indie News

"When I look at what games can do that other media can't, I instantly go right to the immersive sim," Warren Spector said in a chat (hosted by PC Gamer) with fellow devs about immersive sim games. ...

Frog Fractions dev reflects on the game's puzzling lack of fractions lessons

about X hours ago from Gamasutra Indie News

"I kind of wish that I had actually made it a game about learning fractions," Frog Fractions dev Jim Crawford tells Noclip in a new video doc. "That also has all this other weird shit in it." ...

Avoiding long work hours is easier said than done, says Anew dev

about X hours ago from Gamasutra Indie News

There are several things developers both big and small can do to try and cut back on overwork and crunch, but, as Steve Copeland notes, "it's not easy getting these stars to align." ...

Don't Miss: How indie devs can harness the power of social sharing

about X hours ago from Gamasutra Indie News

"The best social shares are those that players genuinely WANT to share." Tara Brannigan breaks down exactly what makes a moment shareable by looking to games that nailed the formula. ...

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