Don't Miss: Designing mobility in Shovel Knight: Specter of Torment
A review of the design iteration and process that led to Specter Knight's unique mobility in Shovel Knight: Specter of Torment. ...
A review of the design iteration and process that led to Specter Knight's unique mobility in Shovel Knight: Specter of Torment. ...
Through a series of vignettes exploring adorable bunnies suffering horrible mishaps, Everything is going to be OK explores life's tragedies through a lens of ridiculousness and hope. ...
GDC organizers share a sneak peek at the documentaries that have been selected to appear in the inaugural GDC Film Festival during GDC 2018 next month! ...
The indie devs behind Nimbatus walk you through how they successfully crowdfunded their game, in large part because they released a free demo -- and used it to generate email leads. ...
At GDC 2015 Magic Notion's Richard Franke digs into how to make a funny, inclusive dating game as he charts the development of hilarious drag queen-hosted mobile dating sim Kitty Powers' Matchmaker. ...
Zombies are on the prowl and a only pair of snarky buddy cops with a mean slap, fueled by the player literally slapping a head, can stop them in Disco is Dead!. ...
Four staff members have been laid off following the underwhelming Early Access launch of Sunless Skies. ...
The Gardens Between takes players to striking islands created to evoke a kind of childhood nostalgia, crossing these these storytelling lands as they solve time-travelling puzzles. ...
GDC 2018 organizers share a preview of the informative and intriguing sessions taking place during the day-long Art Direction Bootcamp which will help kick off the conference next month. ...
Seeing many devs making basic missteps, Necrosoft Games founder (and occasional Gamasutra contributor) Brandon Sheffield shares some of the ways he speaks with publishers to keep the company afloat. ...