The Gamer's Post

Don't Miss: Designing mobility in Shovel Knight: Specter of Torment

about X hours ago from Gamasutra Indie News

A review of the design iteration and process that led to Specter Knight's unique mobility in Shovel Knight: Specter of Torment. ...

Road to the IGF: Nathalie Lawhead's Everything is going to be OK

about X hours ago from Gamasutra Indie News

Through a series of vignettes exploring adorable bunnies suffering horrible mishaps, Everything is going to be OK explores life's tragedies through a lens of ridiculousness and hope. ...

Here are the films you'll see at the inaugural GDC Film Festival!

about X hours ago from Gamasutra Indie News

GDC organizers share a sneak peek at the documentaries that have been selected to appear in the inaugural GDC Film Festival during GDC 2018 next month! ...

Blog: A data-driven look at how a free demo can help fund your game

about X hours ago from Gamasutra Indie News

The indie devs behind Nimbatus walk you through how they successfully crowdfunded their game, in large part because they released a free demo -- and used it to generate email leads. ...

Video: Tales of a video game drag queen - Making Kitty Powers' Matchmaker

about X hours ago from Gamasutra Indie News

At GDC 2015 Magic Notion's Richard Franke digs into how to make a funny, inclusive dating game as he charts the development of hilarious drag queen-hosted mobile dating sim Kitty Powers' Matchmaker. ...

Alt.Ctrl.GDC Showcase: Disco is Dead!

about X hours ago from Gamasutra Indie News

Zombies are on the prowl and a only pair of snarky buddy cops with a mean slap, fueled by the player literally slapping a head, can stop them in Disco is Dead!. ...

After a rocky launch, Failbetter Games ends indie fund and lays off some staff

about X hours ago from Gamasutra Indie News

Four staff members have been laid off following the underwhelming Early Access launch of Sunless Skies. ...

Road to the IGF: The Voxel Agents' The Gardens Between

about X hours ago from Gamasutra Indie News

The Gardens Between takes players to striking islands created to evoke a kind of childhood nostalgia, crossing these these storytelling lands as they solve time-travelling puzzles. ...

Learn from top game artists and directors at the GDC 2018 Art Direction Bootcamp!

about X hours ago from Gamasutra Indie News

GDC 2018 organizers share a preview of the informative and intriguing sessions taking place during the day-long Art Direction Bootcamp which will help kick off the conference next month. ...

Always Be Pitching: How to find and talk to publishers to survive as an indie

about X hours ago from Gamasutra Indie News

Seeing many devs making basic missteps, Necrosoft Games founder (and occasional Gamasutra contributor) Brandon Sheffield shares some of the ways he speaks with publishers to keep the company afloat. ...

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