The Gamer's Post

Fantastic Arcade announces lineup of commissioned games

about X hours ago from Gamasutra Indie News

Fantastic Arcade has announced the first wave of games to be featured during the indie festival, including titles like Boyfriend Dungeon, Spelunky 2 and five commissioned games. ...

PSA: Discounted early registration for XRDC ends this Wednesday!

about X hours ago from Gamasutra Indie News

With just over a day left before XRDC early registration closes Wednesday, September 6th, conference organizers are encouraging anyone interested in coming to register now at a discounted rate! ...

GDC 2019 is looking for great AI talks, so submit yours today!

about X hours ago from Gamasutra Indie News

Hey devs, submit your pitches for talks for next year's GDC AI Summit, which presents panels and lectures from top game AI programmers, designers, researchers, and AI enthusiasts in the industry! ...

IGF 2019 Inspirations: 2016 Excellence in Audio award winner Mini Metro!

about X hours ago from Gamasutra Indie News

Remember, entries for all IGF award categories are being accepted through October 1! To inspire you we've started a profile series of past IGF winners, continuing today with Mini Metro! ...

Book Excerpt: Understanding video games as culture

about X hours ago from Gamasutra Indie News

This excerpt from "Video Games as Culture: Considering the Role and Importance of Video Games in Contemporary Society" examines how games can help players access other experiences and realities. ...

Video Game Deep Cuts: That Donut Exapunks Mooncrash

about X hours ago from Gamasutra Indie News

This week's highlights include analyses or interviews on Donut County, Exapunks, Prey: Mooncrash & many more. ...

Video: thatgamecompany shares how devs can build cohesive teams

about X hours ago from Gamasutra Indie News

thatgamecompany's Sunni Pavlovic offers insight on how to hire well for your game dev studio, explaining how you can retain top talent to build the kind of cohesive teams that make great games. ...

IGF 2019 Inspirations: 2018 Grand Prize winner Night In The Woods

about X hours ago from Gamasutra Indie News

Hey game makers, entries for all IGF award categories are being accepted through October 1! To inspire you we've started a profile series of past IGF winners, starting with Night in the Woods! ...

GDC 2019 welcomes a wonderful group of new Summit advisors!

about X hours ago from Gamasutra Indie News

GDC 2019 welcomes Emily Short, Grace Carroll, Miguel Sicart, Tanya X. Short, Steve Swink, and Katrina Wolfe as advisory board members for the GDC 2019 Summits! ...

Tuning Dead Cells to appeal to players both fast and slow

about X hours ago from Gamasutra Indie News

†œIt took one year -- a little bit less than one year -- and we switched it from a totally different [game] to this action platformer," says designer Sébastien Bénard in this Dead Cells dev rumination. ...

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