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Gamasutra Indie News Players are people too, and in this GDC 2017 talk Big Viking Games'Â Jacob Van Rooyen offered fellow devs some useful advice on nurturing fruitful relationships with the people who play their games. ...
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Gamasutra Indie News Some recordings from the game history panel held at MAGfest 2019 are now available for the public to enjoy. ...
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Gamasutra Indie News The story behind each of these unique games is fascinating, and the Gamasutra team have been publishing a series of interviews with this year's alt.ctrl.GDC participants that are well worth reading! ...
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Gamasutra Indie News The story behind each of these unique games is fascinating, and the Gamasutra team have been publishing a series of interviews with this year's alt.ctrl.GDC participants that are well worth reading! ...
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Gamasutra Indie News Circle0 is a game that's designed to break down - an experience in incomprehensibilty and chaos that grows more distorted and unpredictable with every interaction. ...
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Gamasutra Indie News PixelCount Studios' Matt Allen explains the trials, tribulations, and lessons from developing Kynseed, an Early Access game that is packed with charm, even in its unfinished state. ...
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Gamasutra Indie News Sole takes players to vast cities bathed in darkness, having players unveil their presence, histories, and story with light. ...
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Gamasutra Indie News Humble Bundle has launched a bundle of game developer-focused books that aim to assist game developers in the early days of their trade. ...
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Gamasutra Indie News Public votes will help determine the winners, which will be announced live during the ceremonies on Wednesday, March 20th, as part of the Game Developers Conference in San Francisco! ...
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Gamasutra Indie News This week's highlights include impressions of the fetching Advance Wars-like Wargroove, the new Subnautica standalone follow-up, as well as a look at Fortnite's concert rendezvous with Marshmello. ...