Twitch streamers have mixed reactions to Ninja’s choice to not play with female streamers

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Twitch streamers have mixed reactions to Ninja’s choice to not play with female streamers

Ninja, aka Tyler Blevins, Twitch’s biggest streamer, told Polygon last week that he doesn’t play with female gamers. The decision, he explained, is rooted in internet culture rather than discriminatory intent — Blevins said he believes that that any possible hint of flirting during a stream will immediately be “clickbait forever.” In his words, “The only way to avoid that [gossip] is to not play with [women] at all.”

Blevins’ comments, seen as a product of internet culture by some and sexist by others, sparked discourse among fans, Twitch streamers and YouTube personalities who each shared their own thoughts on the matter.

Destiny 2’s Eververse will be more player-friendly in Forsaken

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Destiny 2’s Eververse will be more player-friendly in Forsaken

The Eververse, Destiny 2’s real-money cosmetic shop, will be updated with the release of Destiny 2: Forsaken and season 4. The system will be seeing quite a few changes between season 3 and 4, Bungie recently explained, with many of the updates focused on making acquiring gear for free a bit easier.

Players will now be able to log on to Bungie’s website and see their own purchase history, as well as the roll percentages of each item in the Eververse engram.

No Man’s Sky player is sharing 3.8 billion credits worth of gear with random strangers

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No Man’s Sky player is sharing 3.8 billion credits worth of gear with random strangers

One player in No Man’s Sky will soon set out with a shipload of the game’s most ludicrously valuable items. The plan? Drop them on unsuspecting travelers in multiplayer. At 18 million credits each, receiving even one or two items would be a big boost to those still plowing through the early portion of the game.

Redditor Long_Nose_Jim seems to have hit the motherlode. They’ve been able to build 215 Stasis Devices, currently the most expensive item in the game. Each one is worth 18 million credits. Stacked five deep on their starship, that’s a stockpile worth more than 3.8 billion credits.

World of Warcraft’s post-Legion story has tons of pre-Battle for Azeroth info

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World of Warcraft’s post-Legion story has tons of pre-Battle for Azeroth info

World of Warcraft’s newest expansion, Battle for Azeroth, is set to launch today. That’s exciting! There’s just one problem: Even players who log in every day may have missed out on bits and pieces of the story. In the lead-up to launch, Blizzard has used a multimedia method of storytelling with comics, novellas, animations, in-game quests, a novel and multiple levels of in-game cinematics.

At times, this worked out very well. At other times, players found themselves a little lost. We’ve rounded up all the entire story bridging Legion and Battle for Azeroth so that you can catch up, and then jump right into the fun of recruiting new allied races and exploring new continents.

Monster Hunter: World no longer available in China

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Monster Hunter: World no longer available in China

The PC version of Monster Hunter: World is no longer for sale in China. Governmental regulators in that country have pulled its license, and the continued operation of the game is not guaranteed.

The Capcom-developed title, which launched in January here in the United States, was licensed by Chinese megacorporation Tencent for sale and operation in that country. It was a marquee title on its newly refreshed WeGame platform, soon to be a global online storefront and potential Steam competitor. But, days after launch, the Chinese government elected to halt the sale of Monster Hunter: World citing non-specific customer complaints.

Fallout 76 won’t launch on Steam so Bethesda can ‘directly serve’ its players

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Fallout 76 won’t launch on Steam so Bethesda can ‘directly serve’ its players

Fallout 76 will do something rare for a PC game: It’s skipping Steam — at least at launch — and will only be available from publisher Bethesda Softworks’ own launcher. According to Bethesda’s senior vice president of marketing and communications, Pete Hines, that’s so the publisher can bypass the middleman and work more directly with players.

“In this particular case, it’s an online game and we felt like when it comes to the PC that being able to directly serve our customers,” Hines said, “and having that one-to-one relationship was hugely important and key to us being able to do the best game possible.”

Fortnite is about to get a very powerful sniper rifle

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Fortnite is about to get a very powerful sniper rifle

The opening screen in Fortnite currently announces the upcoming arrival of a new heavy sniper rifle, and recent leaks indicate that it could radically shift the game’s basic strategy.

“New Epic and Legendary sniper rifle capable of dealing high damage to structures,” the in-game text explains. The Heavy Sniper is “coming soon,” which most likely means that we’ll see it in tomorrow’s weekly content update.

A watercolor fantasy could be 2018’s most gorgeous game

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A watercolor fantasy could be 2018’s most gorgeous game

When Devolver Digital invited us to a game preview-slash-art gallery event earlier this month, we knew just one thing: The publisher would be showing off a game called Gris for the first time, teased only with a devastating illustration of a crying woman.

That painting not only perfectly sets the tone for Gris, the first game from the newcomers at Nomada Studio, but it also almost serves as a screenshot from the project. Gris, more than any other game in a long time, is a painting in motion; it is a story told only through emotive imagery, conveyed through color and music.

Bethesda spokesman ramps up pressure on PS4 for cross-console play

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Bethesda spokesman ramps up pressure on PS4 for cross-console play

Bethesda Softworks’ top spokesman made a remarkably candid comment to Game Informer yesterday: Platforms that don’t allow cross-console play may be cut out of The Elder Scrolls: Legends launch later this year. Though Pete Hines did not specifically name PlayStation, Sony or the PlayStation 4, there’s no other console presenting any obstruction to cross-platform play.

At QuakeCon 2018, Hines, to Game Informer, said Bethesda’s expectations “are essentially non-negotiable.” The Elder Scrolls: Legends is currently on (and cross-compatible with) Windows PC, Mac, iOS and Android. Hines said Bethesda is still discussing the matter with its platform partners, which basically means Sony.

Prey and Wolfenstein take two very different approaches in VR spinoffs

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Prey and Wolfenstein take two very different approaches in VR spinoffs

Bethesda Softworks has experimented aggressively with virtual reality over the past years, releasing VR spins on Fallout 4, Skyrim and id Software’s Doom. Two more virtual reality projects are in the works based on Arkane’s Prey and MachineGames’ Wolfenstein series, both of which offer very different experiences.

Arkane’s Prey: Typhon Hunter add-on is the more interesting of the two VR projects. It’s an escape room experience in which players are dropped into Prey protagonist Morgan’s office and must hunt for clues and study objects scattered about the environment to solve a multi-stage puzzle. I was dropped into the virtual office without much in the way of a primer, and had to study whiteboard drawings, documents and instruction panels on fabrication machines in order to make headway.