The MOP Up: Warface heads to PlayStation 4 (August 19, 2018)

about X hours ago from
The MOP Up: Warface heads to PlayStation 4 (August 19, 2018)

The MMO industry moves along at the speed of information, and sometimes we’re deluged with so much news here at Massively Overpowered that some of it gets backlogged. That’s why there’s The MOP Up: a weekly compilation of smaller MMO stories and videos that you won’t want to miss. Seen any good MMO news? Hit us up through our tips line! Maybe...

Play as a magical bird in Shattered

about X hours ago from
Play as a magical bird in Shattered

Shattered is a little exploratory platformer in which you play as a bird who must climb up a mountain to rescue his brother from strange, threatening glitch-creatures using the power of his magical bell. It’s also easily one of the prettiest games I’ve seen lately. Making your way through this colourful, construction paper style world […]

THQ Nordic Acquires the TimeSplitters Franchise

about X hours ago from
THQ Nordic Acquires the TimeSplitters Franchise

Koch Media, a publisher and distributor owned by THQ Nordic, recently announced that it has acquired the rights to the time-jumping FPS series, Timesplitters, from Crytek.

Koch Media’s CEO, Klemens Kundratitz, had this to say on what the acquisition could mean for the franchise:

We are hugely excited to have acquired Timesplitters. The original games gave fans a massive content offer and provided a pure and genuinely fun arcade shooter experience. We have many fans of the Timesplitters series among our own staff who are passionate about creating a product that will thrill today’s gaming audience.

Perpetuum is back from the dead thank to the Open Perpetuum Project, all with the original developer’s blessing

about X hours ago from
Perpetuum is back from the dead thank to the Open Perpetuum Project, all with the original developer’s blessing

One of the biggest losses to the MMORPG genre last year was sci-fi sandbox MMORPG Perpetuum Online. The Avatar Creations devs threw in the towel last fall, saying they could no longer afford to develop for the title given a lack of publisher and dwindling playerbase. While the company initially intended to keep the servers online, the expense was too...