Two-On-Two Fights Are Made More Chaotic By Infinity Stones

about X hours ago from
Two-On-Two Fights Are Made More Chaotic By Infinity Stones

Marvel Vs. Capcom Infinite could end up being a divisive game. Although the Versus series is often seen as a chaotic display of flashes and super moves, it has a surprisingly consistent core. Three-versus-three battles, assists, and a six-button layout have defined the series and for almost two decades have held the attention of a hardcore group of fans. Speaking with representatives from both Marvel and Capcom, the first two of those three core tenants are gone in Infinite, and they wouldn’t confirm the third.

Infinite’s fights are fought two-on-two and without call-in assist attacks, which might make some series fans a bit skeptical. But the move didn’t occur without a lot of consideration. The team at Capcom considered the decision for a long time before settling on two-versus-two for the sake of accessibility. Although frantic combat is core to the series, Director of Production at Capcom Mike Evans wants more casual fans to be able to jump in without being overwhelmed; in Marvel Vs. Capcom 3, each player had to choose three characters from an enormous roster, then choose one of three assists for those characters. In Infinite, you’ll only have to select two characters and one Infinity Stone.

Fully singleplayer MechWarrior 5 announced, coming in 2018

about X hours ago from
Fully singleplayer MechWarrior 5 announced, coming in 2018

Announced at MechCon 2016, Piranha Games is taking MechWarrior back to its singleplayer roots with MechWarrior 5: Mercenaries. Slated for a 2018 release, Piranha Games president Russ Bullock took the stage to reveal the first footage of MechWarrior 5, which is being developed using Unreal Engine 4. You can watch that demo in the video above and head over to MW5mercs.com for more info.

Make My MMO: Crowfall’s big world playtest, Star Citizen’s alpha 2.6 (December 3, 2016)

about X hours ago from
Make My MMO: Crowfall’s big world playtest, Star Citizen’s alpha 2.6 (December 3, 2016)

This week in MMO crowdfunding news, ArtCraft says over 9000 gamers have been invited to try to break the three alpha servers active during Crowfall’s “Big World” playtest. “We’ve shifted our development approach to be more like a live MMO,” says Creative Director and Co-Founder J. Todd Coleman. Still on the way “soon” are the new crafting skill trees, unique world maps,...

Ys Origin is coming to PS4 and Vita early next year

about X hours ago from
Ys Origin is coming to PS4 and Vita early next year

The Ys franchise is one that I’ve been meaning to really dive into ever since I played Memories of Celceta for the PlayStation Vita. Its fast-paced and action-oriented gameplay, as well as its kick-ass soundtrack, had me unable to put my Vita down until I'd downed its final boss.

Despite my adoration for Memories of Celceta, I've unfortunately not gotten around to playing some of the other instalments in Nihon Falcom's long-running JRPG franchise for one reason or another. 

It looks like I'll soon have a good excuse to jump back into the series, as DotEmu has announced that it will be releasing Ys Origin for the PlayStation 4 and Vita on February 21 next year. Ys Origin -- which is meant to be a prequel to the rest of the series, taking place 700 years prior to Ys 1: Ancient Ys Vanished -- first launched in Japan back in 2006, although it took another six years to make it to the West via a PC release on Steam and GOG.

MechWarrior 5: Mercenaries announced

about X hours ago from
MechWarrior 5: Mercenaries announced

After more than 15 years, MechWarrior is heading back to what the franchise was built on - a dedicated single player campaign. MechWarrior 5: Mercenaries, a new stand alone title separate from Piranha Games free-to-play multiplayer title, MechWarrior Online, will be based around a story-driven single player narrative driven by player choice.

Piranha Games broke the news in front of a live audience at Mech_Con, a convention celebrating all things BattleTech and MechWarrior. Judging from the reaction of the crowd (and my blown eardrums), at least the hardcore robot fanbase is pleased with the news. Details are scarce (of course), but a live pre-alpha gameplay demo looks promising. It's got ancient mechs, building destruction, and firey explosions - which happen to be my top three criteria when judging robot games.

Marvel vs. Capcom: Infinite features absolutely ridicious gameplay

about X hours ago from

After the Capcom Cup 2016 Grand Finals (which were awesome by the way) Capcom unveiled a gameplay trailer for the earlier announced Marvel vs. Capcom: Infinite. Beyond being absolutely ridiculous, the trailer confirms 2-on-2 matches, a new assist combo system, a slightly larger character sprite resembling Tatsunoko vs. Capcom, a lot of borrowed movesets from Ultimate Marvel vs. Capcom 3, and it's going to be more wacky than ever with the Infinity Stones. 

I'm hoping the more stripped down gameplay will make it easier to get into than Marvel 3's frenetic style. Marvel vs. Capcom: Infinite releases late next year. 

Marvel vs. Capcom: Infinite features absolutely ridiculous gameplay

about X hours ago from

After the Capcom Cup 2016 Grand Finals (which were awesome by the way) Capcom unveiled a gameplay trailer for the earlier announced Marvel vs. Capcom: Infinite. Beyond being absolutely ridiculous, the trailer confirms 2-on-2 matches, a new assist combo system, a slightly larger character sprite resembling Tatsunoko vs. Capcom, a lot of borrowed movesets from Ultimate Marvel vs. Capcom 3, and it's going to be more wacky than ever with the Infinity Stones. 

I'm hoping the more stripped down gameplay will make it easier to get into than Marvel 3's frenetic style. Marvel vs. Capcom: Infinite releases late next year. 

Albion Online recaps the ups and downs of the Faye update

about X hours ago from
Albion Online recaps the ups and downs of the Faye update

The most recent large patch for Albion Online is live and in the wild right now, and if you’re playing the game’s beta, you probably have had plenty of time to familiarize yourself with its changes. A new development update video with game director Robin Henkys takes a look back at the changes made with Faye and responds to player...

Ellie is the lead character in The Last of Us Part 2

about X hours ago from
Ellie is the lead character in The Last of Us Part 2

Ellie will be the lead playable character in The Last of Us Part 2, Naughty Dog has revealed in a panel session at this year's PlayStation Experience.

Neil Druckmann took to the stage with Troy Baker - who plays the returning Joel, the main playable character in the first game - and Ashley Johnson, who plays Ellie.

Details were understandably thin for a game that's not due out for a while - and the trailer was intended for next year's E3 but Naughty Dog elected to show it at this year's PlayStation Experience - but Druckmann did give a broad view of what to expect.