Surprise! Prison Architect dev's unsettling new game Scanner Sombre out in two days

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Surprise! Prison Architect dev's unsettling new game Scanner Sombre out in two days

Surprise! Introversion's colourful and mysterious new PC game Scanner Sombre will be released this week! In two days! On Wednesday 26th April at 3pm BST!

Scanner Sombre is a short and unsettling exploration game about revealing a hidden landscape, a cave system, around you.

You use an in-game - not real-life - virtual reality headset in conjunction with a scanner to change the impenetrably dark environment into a dotted, colourful world, and uncover the tunnels and bridges that will get you through it.

Scanner Sombre is the claustrophobic new game by the Prison Architects, out Wednesday

about X hours ago from
Scanner Sombre is the claustrophobic new game by the Prison Architects, out Wednesday

Scanner Sombre is the latest game from Introversion Software, the developers of Prison Architect (for which they won a Bafta).

For more bright ideas in the dark, check out our list of the best indie games on PC.

Scanner Sombre is a "cave exploration experience". You’ll use a laser scanner called a LIDAR to navigate a network of underground caves, in pitch darkness, as you try to find your way back to the surface. Your LIDAR will spray thousands of neon light points all around, helping you get your bearings, but "not all is as it seems, and you might not be alone", say Introversion. Spooky.

A new job listing for Blizzard suggests another mobile title is in the works

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A new job listing for Blizzard suggests another mobile title is in the works

Is there a Blizzard franchise you want to carry around in your pocket? Obviously, you can already play Hearthstone on your phone, but perhaps you’d like to play a version of Overwatch where you’re tracking down and shooting Omnics in the real world, or perhaps a version of Diablo allowing cross-client progression. Whatever the case may be, we don’t know...

Have You Played… Stunt Car Racer?

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Have You Played… Stunt Car Racer?

Have You Played? is an endless stream of game retrospectives. One a day, every day of the year, perhaps for all time. Sometimes I think FlatOut 2 is my favourite racing game and sometimes I think it’s Carmageddon 2. Maybe even Fatal Car Racing or one of the early Colin McRae games. Ohhh, maybe Hard […]

What Remains of Edith Finch review

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What Remains of Edith Finch review

Sometimes, in the aftermath of an unexpected bereavement, a family will leave their departed loved one's bedroom unchanged for weeks, months, maybe even years. The preserved room serves as a walk-in memorial, a place to feel close to the departed (their beloved books heavy on the shelf, their smell soft on the pillow), to keep them in the present even as time shunts them ever further into the past. It's a way to wrest control back from fate's capriciousness: fortune may have taken this person from me, but I choose when to let them go.

The Finches, a family that came to America from Norway in 1937, have endured more unexpected bereavement than most. Tragedy has been so frequent a visitor to the Finches that they were once described as America's "most unfortunate family." In seven decades no fewer than ten Finches died in or near to the family home. In this way the house has become a warren of memorials: each of its bedrooms, studies and basements sit sealed in time, as if waiting for an occupant to return.

What do you actually do in Patrice Desilets' ape evolution survival game Ancestors?

about X hours ago from
What do you actually do in Patrice Desilets' ape evolution survival game Ancestors?

What do you actually do in Ancestors: The Humankind Odyssey, the ambitious ape evolution game by Assassin's Creed creator Patrice Desilets?

New footage of Ancestors was aired at Reboot Develop last week but it was only a glimpse. The question of how we play a third-person action game spanning millions of years remained a mystery.

What we knew following Desilets' Reboot conference talk was Ancestors takes place in Africa between 10 million and 200,000 years ago. We heard how interacting with the jungle will be a major part of the game - a new prehistoric playground - and how we'll be doing a lot of running away.

Introversion’s Scanner Sombre surfacing on Wednesday

about X hours ago from
Introversion’s Scanner Sombre surfacing on Wednesday

First-person spelunker Scanner Sombre [official site] will launch this very Wednesday, April 26th, developers Introversion Software announced today. They’re sending us to explore a deep and dark cave network with the aid of a LIDAR scanner that visualises the world with squillions of coloured dots. It’s a curious game to see from Introversion, who are […]

Prison Architect developer's next game is coming out later this week

about X hours ago from
Prison Architect developer's next game is coming out later this week

After developing Prison Architect for six years, three of which were in Early Access, developer Introversion Software's next game is getting a much quicker turnaround. In fact, the first-person exploration game called Scanner Sombre will be coming out this Wednesday, April 26. No Early Access, no beta, just a full launch later this week for what Introversion's lead designer Chris Delay tells us is a "palate cleanser" after Prison Architect. 

Final Fantasy XIV posts the dates for its upcoming data center move

about X hours ago from
Final Fantasy XIV posts the dates for its upcoming data center move

If you’re playing on the North American data centers for Final Fantasy XIV, you’ve been given ample warning that the centers are moving. That’s not a surprise. Similarly, you probably knew that the move would impact your play time. The dates are in now, and you can see exactly when your play time will be impacted. The Aether data center...