Super Metroid and Castlevania: Symphony of the Night are widely regarded as two of the best games of all time, but official 2D sequels have been few and far between recently – and usually relegated to the handheld space. That absence has spurred indie developers to co-opt the classic formula and make it their own. With its new title, Ori and the Blind Forest, Moon Studios seeks to deliver a Metroid-like experience with a mix of pixel-perfect platforming à la Super Meat Boy and the crisp visuals of Studio Ghibli’s animated films. It sounds like a powerful cocktail that may appeal to -millions of gamers, and Microsoft has already bet big on this new IP. But can a ragtag team of developers from around the world – many of whom have never met – overcome its unique development challenges and create an instant classic?
[Editor’s Note: This feature was originally published in issue 258 of Game Informer Magazine]
Eidos Montreal has released a Deus Ex: Human Revolution prequel novella written by James Swallow, one of the writers on the game and its somewhat less-well-received follow-up, The Fall. Entitled Deus Ex: Fallen Angel, it tells the tale of Faridah Malik in her days before joining Sarif Industries as its chief pilot.
Malik was the VTOL jockey who hustled Adam Jensen all over the planet as he went about Sarif business, and who—spoiler alert, so stop reading here if you haven't played the game but have every intention of doing so over the holidays and don't want to ruin any surprises, because I'm about to do just that, and I'm not kidding around here—may or may not have met an unpleasant end at the hands of Belltower soldiers.
The story is set in Hengsha prior to the events of Human Revolution and, based on some quick poking about (I haven't read it yet), will fill in at least some of the blanks alluded to in the game. During their first trip to the city, Malik requests Jensen's aid in investigating what she believes is the murder of her friend, Evelyn Carmichael; Carmichael features prominently in the novella, although given the time frame I'd guess it has nothing to do with that particular mission.
GSC Gameworld, the original makers of the STALKER games, is back in business, reports Gamesindustry.biz. In a bizarre turn of events, the company that essentially self destructed in 2011 is back with a new website and a secret project in the works. Valentine Yeltyshev was interviewed by Gamesindustry.biz, who identified him as part of the original GSC team and "spokesperson for the studio's return."
"The market we're in is quite old fashioned," said Valentine. "They're not 16 year olds, they're 25-40 years old. We don't think free-to-play is the right model for the game we want to make. So we're making an old-fashioned, full price game, we think our audience will be happy about that. We're expecting a lot of our old audience!"
The published interview, while brief, covered issues ranging from the studio's implosion in 2011 to the ongoing attempts by West Games to crowdfund a successor to the STALKER franchise, a project of which Valentine was fairly dismissive.
Final Fantasy Type-0 originally released on PSP in Japan several years ago. Though it may not be shrouded in the same fog of mystery as a brand new entry in the series, this look at the combat in the remastered new-gen version of the game is still pretty cool.
The trailer has plenty of battle scenes (along with a few character conversations), highlighting the action you can expect to see from the title when it releases in March for PS4 and Xbox One.
This week, our partnership with game criticism site Critical Distance brings us picks from Kris Ligman on topics ranging from the ubiquity of maps in modern games to the secret storyline of Hatoful Boyfriend. ...
We like cheap PC components and accessories. But you know what we like even more? Expensive PC components and accessories that are on sale! We’ve partnered with the bargainmeisters at TechBargains to bring you a weekly list of the best component, accessory, and software sales for PC gamers.
Some highlights this week: The Steam Holiday Sale is a go and has too many deals to round up here! The Dell UltraSharp U2412 monitor is down to $320 on Dell's official site and comes with a $100 Dell giftcard. Separate from the Steam sale, GreenManGaming is having a huge amount of sales on a bunch of games, but a lot of them are short lived. And not one to be left out of the party, Amazon is also heavily discounting digital games, including our Game of the Year, Alien: Isolation for only $25.
— Amazon is having a huge holiday digital games sale, including Command & Conquer Ultimate Collection for $5, Skyrim for $5, Grand Theft Auto 4 for $3, Dead space 3 for $4, Alien: Isolation for $25, and a lot more.
Along with our group-selected 2014 Game of the Year Awards, each member of the PC Gamer staff has independently chosen one game to commend as one of 2014's best.
I’ve wanted to write a spoilery assessment (warning: you've been warned) of BioShock Infinite: Burial At Sea all year, and now appears to be the perfect time. While I briefly considered nominating this for some kind of best expansion award, talking about this as a personal favourite of the year and being able to discuss the ins and outs of the story makes so much more sense—because if you muddled your way to BioShock Infinite: Burial At Sea Part 2, having completed the previous episode, BioShock Infinite, BioShock 2 and maybe Minerva’s Den, this closing of the Irrational era of the series was a huge moment. It was not only a farewell to Rapture and Columbia, but a goodbye note from Irrational as the studio in its post-Infinite form ceased to exist.